80+ MasteredGamesCheats.Com ideas game cheats, cheating ...
- 80+ MasteredGamesCheats.Com ideas game cheats, cheating ...
- Home [www.lazada.com]
- HACK Magic Partition Recovery 2.8 Keygen - Crackingpatching
- Instagram Hack Tool No Survey
- Play Free Farm Games & Farming Games > Download ... - Big Fish
- The Big Farm Theory Hack (generator) 2014 NEW - video ...
- Free Games Download - GamesGoFree.com - Download Full PC ...
- Download Mod APK - Latest version of the best Android Mod ...
- Downloads - CHIP
- Titanfall Multiplayer Cheats And Hacks Titanfall ...
big fish casino hack tool direct download
big fish casino hack tool direct download - win
MAME 0.213
It's really about time we released MAME 0.213, with more of everything we know you all love. First of all, we’re proud to present support for the first Hegener + Glaser product: the “brikett” chess computers, Mephisto, Mephisto II and Mephisto III. As you can probably guess, there’s an addition from Nintendo’s Game & Watch line. This month it’s Mario’s Bombs Away. On a related note, we’ve also added Elektronika’s Kosmicheskiy Most, exported as Space Bridge, which is an unlicensed total conversion of the Game & Watch title Fire. If you haven’t played any of the handheld LCD games in MAME, you’re missing something special – they look superb with external scanned and traced artwork.
On the arcade side, we’ve added The Destroyer From Jail (a rare Philko game), and alternate regional versions of Block Out and Super Shanghai Dragon’s Eye. The CD for Simpsons Bowling has been re-dumped, resolving some long-standing issues. With its protection microcontroller dumped and emulated, Birdie Try is now fully playable. Protection microcontrollers for The Deep and Last Mission have also been dumped and emulated. Improvements to Seibu hardware emulation mean Banpresto’s SD Gundam Sangokushi Rainbow Tairiku Senki is now playable, and sprite priorities in Seibu Cup Soccer have been improved.
In computer emulation, two interesting DOS compatible machines based on the Intel 80186 CPU are now working: the Mindset Personal Computer, and the Dulmont Magnum. The Apple II software lists have been updated to include almost all known clean cracks and original flux dumps, and the Apple II gameport ComputerEyes frame grabber is now emulated. We’ve received a series of submissions that greatly improve emulation of the SWTPC S/09 and SS-30 bus cards. On the SGI front, the 4D/20 now has fully-working IRIX 4.0.5 via serial console, and a whole host of improvements have gone into the Indy “Newport” graphics board emulation. Finally, MAME now supports HDI, 2MG and raw hard disk image files.
As always, you can get the source and Windows binary packages from
the download page.
MAMETesters Bugs Fixed
- 00148: [Sound] (mappy.cpp) todruaga: The sound of the first credit is not played. (Angelo Salese)
- 07379: [Interface] artwork: Automatically computed group bounds behaviour is not intuitive. (Vas Crabb)
- 07382: [Debugger] Hang and memory leak when using save command. (hap)
- 07388: [Graphics] (sms.cpp) smsj: Default view does not display video in OpenGL mode. (hap)
- 07396: [DIP/Input] (tmnt.cpp) tmnt24pu: Start buttons do not work. (Tafoid)
- 07398: [Crash/Freeze] (goldstar.cpp) mbs2euro: Exception at emulation start. (AJR)
- 07400: [Interface] clickable artwork: Dummy input listener is ignored. (hap)
- 07401: [Graphics] (nemesis.cpp) salamand and clones: Sprite flickers randomly. (hap)
New working machines
- The Destroyer From Jail (Korea) [system11, Angelo Salese, The Dumping Union]
- DVW Microelectronics Husky [Nigel Barnes, Phill Harvey-Smith]
- Game & Watch: Mario's Bombs Away [algestam, Mr. Do]
- Hegener + Glaser Mephisto [hap, Berger]
- Hegener + Glaser Mephisto II [hap, Berger]
- Hegener + Glaser Mephisto III [hap, Berger]
- Hegener + Glaser Mephisto Mirage [hap, Berger]
- Hegener + Glaser Mephisto MM I (ver. A) [hap, Berger]
- Hegener + Glaser Mephisto Mondial 68000XL [Sandro Ronco, Berger]
- Potten's Poker stealth with Breakout front game [Roberto Fresca, Grull Osgo, Pako Ortiz, Rockman, Recreativas.org]
- SciSys Superstar 28K [hap, Berger]
New working clones
- Block Out (Europe and Oceania) [ClawGrip, Recreativas.org]
- Commando (bootleg set 3) [Guru]
- Crazy Kong Part II (bootleg) [Corrado Tomaselli, The Dumping Union]
- Elektronika Space Bridge [algestam, Ryan Holtz]
- Exidy Inc Sorcerer (with Digitrio fdc) [Robbbert]
- Exidy Inc Sorcerer (with Dreamdisk fdc) [Robbbert]
- Hegener + Glaser Mephisto Amsterdam (Glasgow hardware) [Berger]
- Hegener + Glaser Mephisto Dallas 68000 (Glasgow hardware) [Berger]
- Hegener + Glaser Mephisto MM I (ver. B) [Achim]
- Joker Card (witch game) [Roberto Fresca, TeamEurope]
- Lady Liner (set 2) [Roberto Fresca, TeamEurope]
- New Lucky 8 Lines (set 8, W-4) [Roberto Fresca, TeamEurope]
- New Lucky 8 Lines (set 9, W-4, Eagle, licensed by Wing) [Roberto Fresca, TeamEurope]
- New Lucky 8 Lines Super Turbo (Hack) [Roberto Fresca, TeamEurope]
- Player's Edge Plus (X000057P+XP000038) Deuces Wild Poker (MGM Grand Casino) [Brian Troha]
- Punk Shot (World 2 Players) [frsj8112]
- Richard Lang Mephisto London 16 Bit [Berger]
- Street Fighter II': Champion Edition (RE, bootleg) [ClawGrip, hammy]
- Super Shanghai Dragon's Eye (Korea) [TeamEurope, Brian Troha, The Dumping Union]
- Victor 5 [Roberto Fresca, TeamEurope]
Machines promoted to working
- Birdie Try (Japan revision 2) [Dirk Best, TeamEurope, Ivan Vangelista]
- Casino Poker (Ver PM88-01-21, German) [Roberto Fresca, TeamEurope]
- Dulmont Magnum [Carl]
- Hasbro Dream Life (Version 1.0, Feb 07 2005) [Sean Riddle, David Haywood]
- Mindset Corporation Mindset Personal Computer [O. Galibert, Al Kossow]
- SciSys / Novag Chess Champion: Super System III [hap, Berger, MikeChess]
- SD Gundam Sangokushi Rainbow Tairiku Senki (Japan) [Angelo Salese]
- Tatung Einstein 256 [Nigel Barnes, jltursan]
Clones promoted to working
- SD Gundam Sangokushi Rainbow Tairiku Senki (Korea) [Angelo Salese]
- SWTPC swtpc S/09 Sbug + piaide [68bit]
New machines marked as NOT_WORKING
- Bonus Poker (Atronic) [Priit Laes]
- Bubble Torneo [TeamEurope]
- Colex VME-80186 [Al Kossow, Bitsavers]
- Digitek Micrologic 20 [ClawGrip, Dirk Best]
- Estron Juku E5101 [Dirk Best]
- Husky Computers Ltd Husky Hawk [Nigel Barnes, Phill Harvey-Smith]
- I C Money (Atronic) [Priit Laes]
- Microdar SPD [jordigahan, ClawGrip]
- Miss Americana (Bingo) [IPDB]
- Rock 'n' Roll [jordigahan, ClawGrip]
- SNES 4 Slot arcade switcher [ClawGrip, Roberto Fresca, Recreativas.org, The Dumping Union, system11, Dirk Best]
- Wanted (Sega) [Jamesv833, SeanC]
- Wild Thing (Atronic) [Priit Laes]
New clones marked as NOT_WORKING
- Cyclopes (11/85) [IPDB, PinMame]
- Fish Tales (P-2) [IPDB, PinMame]
- Flash Gordon (French Vocalizer sound) [IPDB, PinMame]
- Husky Computers Ltd Husky Hunter [Nigel Barnes, Phill Harvey-Smith]
- Husky Computers Ltd Husky Hunter 2/16 [Phill Harvey-Smith]
- Lady Liner (encrypted, set 1) [TeamEurope, Roberto Fresca]
- Lady Liner (encrypted, set 2) [TeamEurope, Roberto Fresca]
- Lady Liner (encrypted, set 3) [TeamEurope, Roberto Fresca]
- Lady Liner (encrypted, set 4) [TeamEurope, Roberto Fresca]
- Lady Luck (Bellfruit) (Adder 5) [TeamEurope, jordigahan, ClawGrip]
- Lovely Cards (encrypted) [TeamEurope, Roberto Fresca]
- Magic Export (V.211A) [TeamEurope]
- New Lucky 8 Lines (set 10, W-4, encrypted NEC D315-5136) [Roberto Fresca, Grull Osgo, TeamEurope]
- New Lucky 8 Lines Crown Turbo (Hack) [Roberto Fresca, TeamEurope]
- Police Force (LG-4) Germany [IPDB, PinMame]
- Power Instinct (USA, bootleg set 3) [hammy, The Dumping Union]
- Robocop (2.9) [IPDB, PinMame]
- Star Wars Arcade (US) [coolmod, Mike Moffitt, Phil Bennett]
- Tiger Heli (bootleg set 4) [Sean Riddle, Brian Troha, The Dumping Union]
- El Trebol de la Suerte (Bellfruit) (Adder 5) [TeamEurope, jordigahan, ClawGrip]
- WWF Royal Rumble (1.03 French) [IPDB, PinMAME]
- Yamaha MU100B [Alexander Troosh, R. Belmont]
New working software list additions
- apple2_flop_clcracked:
- The Addition Facts (cleanly cracked), Algebra Volume 3 (Version 1.0, 10 June 1982) (cleanly cracked), BackAid (cleanly cracked), Beyond Castle Wolfenstein (Version 07/12/84) (cleanly cracked), BIG & little (cleanly cracked), A Bird's Eye View of The Main Idea (cleanly cracked), Calendar Fun with the Lollipop Dragon (cleanly cracked), Castle Wolfenstein (Version 06/19/84) (cleanly cracked), Dinosaur Days Plus (cleanly cracked), The Division Facts (cleanly cracked), Dr. Ruth's Computer Game of Good Sex (cleanly cracked), Draw Your Own Conclusions (cleanly cracked), Flashcards (cleanly cracked), Flights Into Fiction: Classic Stories (cleanly cracked), Flights Into Fiction: Fairy Tales (cleanly cracked), Focus on Physical Science: Chapter Review (Version 1.1) (cleanly cracked), Grid Designer (cleanly cracked), Hinky Pinky (cleanly cracked), The Human Body: Circulation and Respiration (cleanly cracked), KidWriter (German Level I, II) (cleanly cracked), Mission: Asteroid (cleanly cracked), The Multiplication Facts (cleanly cracked), Muppet Slate (Version 1.01) (cleanly cracked), New Kid on the Block (Version 02.09.89) (cleanly cracked), A Newbery Adventure: Charlotte's Web (cleanly cracked), NLP Tools Vol. 1 (Version 1.1) (cleanly cracked), Phi Beta Filer (cleanly cracked), Poetry Express (cleanly cracked), Practicalc II XC (Version 2.00) (cleanly cracked), Punctuation Put-On (cleanly cracked), Un Repas Francais (cleanly cracked), Roots/Affixes 1 (Version 09.14.87) (cleanly cracked), The Subtraction Facts (cleanly cracked), Theorems and Proofs of Theorems (cleanly cracked), Troll Sports Math (cleanly cracked), Verb Usage 3 (Version 01.31.89) (cleanly cracked), Wally's Word Works (cleanly cracked), What's The Big Detail (cleanly cracked), Work Force II (Version 2.10) (cleanly cracked), Writer's Choice (Version 1.0) (cleanly cracked), Zandar The Wizard (cleanly cracked), Zork I Demo (Catch A Butterfly) (cleanly cracked) [4am, Firehawke]
- Chipwits [LoGo, Firehawke]
- apple2_flop_misc: Star Trek: The Kobayashi Alternative (Version 4.0) [anonymous]
- apple2_flop_orig: Alge-Blaster Plus! (Version 1.0), The Ancient Art of War at Sea, Arcticfox, Battle Chess, Beach-Head, Beyond Castle Wolfenstein, Black Magic, Castle Wolfenstein (1981 Version), Castle Wolfenstein (Version 06/19/84), Chipwits, Cranston Manor, David's Midnight Magic, Escape (Bantam Publishing), Essex, Injured Engine, King's Quest, King's Quest II, King's Quest III, King's Quest IV, Labyrinth: The Computer Game (Lucasfilm Games), Mabel's Mansion, Mindshadow, Mission: Asteroid, Moptown, Puzzle Tanks, Race For Midnight, Return of Heracles, Sir Isaac Newton's Games, Soko-Ban, Space Quest II: Vohaul's Revenge (Version 2.0A, interpreter 0.089), Times of Lore, Tip 'N Flip, Wizardry V: Heart of the Maelstrom [4am, Firehawke]
- coco_flop: 512K CoCo 3 Memory Test, CoCo Max II (Input Selector Modified), CoCo Max II (Version 51016), CoCo Max III (Version 3.0), CoCo Max III (Version 3.1), CoCo Newsroom, DeskMate (Version 1.00.00), DeskMate 3 (Version 1.00.00), Disk EDTASM, Micro Works 16-Level Picture Display Utility, The Newspaper, Pitfall II: Lost Caverns, Telewriter-64 [TRS-80 Color Computer Archive]
- hp_ipc: Demo Disc, HP-UX Communications & Maintenance A (VI), HP-UX Communications & Maintenance B (VII), HP-UX Documentation (X), HP-UX Miscellaneous Tools (IX), HP-UX Nucleus (VIII), HP-UX Programmers Tools (I), HP-UX Software Development (II), HP-UX Software Development (III), HP-UX Writers Tools A (IV), HP-UX Writers Tools B (V), RCS (Revision Control System), Software Engineering Module - C Development Supplement (IV), Software Engineering Module - Communication and Maintenance Tools (II), Software Engineering Module - Programmers's and Miscellaneous Tools (I), Software Engineering Module - Section 1 & 1m Documentation (V), Software Engineering Module - Sections 2, 3, 4 and l Documentation (VI), Software Engineering Module - Writer's Tools (III), System Disc Release 5.0.2 [shattered]
- ibm5150: Chuck Yeager's Advanced Flight Trainer (3.5"), Chuck Yeager's Advanced Flight Trainer (5.25", French), Empire - Wargame of the Century, Loom (5.25"), Lunar Explorer - A Space Flight Simulator, Mean 18, Mines of Titan, Olivetti Prodest PC1 - Per Cominciare, Olivetti Prodest PC1 Games Collection 7, Olivetti Prodest PC1 MS-DOS 3.20 (Spanish), Olivetti Prodest PC1 MS-DOS 3.20 / GW BASIC / Lode Runner, Olivetti Prodest PC1 coverdisk (1987 No. 1), Olivetti Prodest PC1 coverdisk (1989 No. 1, Jan/Feb), Olivetti Prodest PC1 coverdisk (1989 No. 2, ApMay), Olivetti Prodest PC1 coverdisk (1989 No. 4, Aug/Sep), Olivetti Prodest PC1 coverdisk (1989 No. 5, Nov/Dec), P.H.M. Pegasus, Pitstop II (3.5") [Justin Kerk]
- ibm5170: Novell DOS 7 (3.5"), Novell DOS 7 (5.25"), Novell DR Multiuser DOS Release 5.1, blueflops-2.0.10, blueflops-2.0.11, blueflops-2.0.12, blueflops-2.0.13, blueflops-2.0.14, blueflops-2.0.15, blueflops-2.0.2, blueflops-2.0.3, blueflops-2.0.4, blueflops-2.0.5, blueflops-2.0.6, blueflops-2.0.7, blueflops-2.0.9 [Justin Kerk]
- juku: CP/M 2.2 [Bashkiria-2M, Dirk Best]
- mephisto_mm1: Mephisto HG 170 Opening Library [Achim]
- mindset_flop: Vyper [Al Kossow]
- pentagon_cass: Old Tower [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
- smc777: Yakyuu-Kyou [TurboMajikon]
- specpls3_flop: Redshift [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
- spectrum_betadisc_flop: DreamWalker: Alter Ego 2 (Pentagon), Gravibots, Lirus, Log Cabin Dizzy (v1.04, English), Log Cabin Dizzy (v1.04, Russian), Mighty Final Fight (v1.0), Mighty Final Fight (v1.1), Mighty Final Fight (v1.2), Mighty Final Fight (v1.2, Wally music hack), MultiDude (Pengaton), Redshift, Sector: Invasion, Twinlight [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
- spectrum_cass: Aahku al Rescate (set 1), Aahku al Rescate (set 2), Aahku al Rescate (set 3, beta 01, April 2011), The Adventures Of Jane Jelly - The Egg Diamond (set 1), The Adventures Of Jane Jelly - The Egg Diamond (set 2, turbo loader, with trainer), The Adventures Of Jane Jelly - The Treasure Of Hotmarmalade (set 1, Bumfun), The Adventures Of Jane Jelly - The Treasure Of Hotmarmalade (set 2), The Adventures Of Jane Jelly - The Treasure Of Hotmarmalade (set 3, turbo loader, with trainer), The Adventures Of Jane Jelly - The Treasure Of Zedin (set 1, Bumfun), The Adventures Of Jane Jelly - The Treasure Of Zedin (set 2, older), The Adventures Of Jane Jelly - The Treasure Of Zedin (set 3, turbo loader, with trainer), The Adventures Of Jane Jelly - The Treasure Of Zedin - Nightmare Version (set 1, Bumfun), The Adventures Of Jane Jelly - The Treasure Of Zedin - Nightmare Version (set 2, older), The Adventures Of Jane Jelly - The Treasure Of Zedin - Nightmare Version (set 3, turbo loader, with trainer), Altair (set 3, release 2, English), Altair (set 4, release 2, Spanish), Altair (set 5, English), Altair (set 6, Spanish), Altair ZX (set 1, English), Altair ZX (set 2, Spanish), Alter Ego (set 3), Androide (2014, Pixelsoft) (set 2), Androide (2014, Pixelsoft) (set 3), Antiquity Jones (set 2, v1.2), Antiquity Jones (set 3), Arcade Game Designer v1.0, Arcade Game Designer v1.3, Arcade Game Designer v1.5, Arcade Game Designer v2.0, Arcade Game Designer v2.3, Arcade Game Designer v2.4, Arcade Game Designer v2.6, Arcade Game Designer v3.0, Arcade Game Designer v3.3, Arcade Game Designer v3.4, Arcade Game Designer v3.5, Arcade Game Designer v4.0, Arcade Game Designer v4.1, Arcade Game Designer v4.2, Arcade Game Designer v4.3, Arcade Game Designer v4.4, Arcade Game Designer v4.5, Arcade Game Designer v4.6, Astronaut Labyrinth (set 1), Astronaut Labyrinth (set 2, easy boss), Astronaut Labyrinth (set 3, turbo loader, normal & easy boss, with trainer), Attack Of The RGBobots, B-Squared (set 1), B-Squared (set 2), Baffo Jones, Baldy ZX (set 2), Bauble Blast!, Billy Box (set 1, English), Billy Box (set 2, French), Blimpgeddon (set 1, v1.02, Final, QAOPM controls), Blimpgeddon (set 2, v1.02, Final, ESDFO controls), Blizzard's Rift, Bluber (set 1, release 2), Bluber (set 2, release 2), Bluber (set 3, release 1), Bob The Space Janitor (version 2), Bobby Carrot (set 1, v1.01, 128k), Bobby Carrot (set 2, v1.01, 128k), Bobby Carrot (set 3, v1.01, 48k), Bobby Carrot (set 4, v1.01, 48k), Bomberman (2016, Cristian Gonzalez) (set 2, demo, v01), Bomberman (2016, Cristian Gonzalez) (set 2, demo, v03), Booty - The Remake (set 1, v1.2, turbo loader), Booty - The Remake (set 3, v1.2), Booty - The Remake (set 4, v1.2 - Black Edition, turbo loader), Booty - The Remake (set 5, v1.2 - Black Edition), Booty - The Remake (set 6, v1.2 - Black Edition), Booty - The Remake (set 7, v1.1, turbo loader), Booty - The Remake (set 8, v1.1), Booty - The Remake (set 9, v1.1), Bounty - The Search for Frooge (set 1), Bounty - The Search for Frooge (set 2), Brian vs. The Bullies, A Broken Friend (set 2), Bubble Frenzy, Bubble Monkey Bros, Cap'n Rescue (v3.0), Cap'n Rescue 2 - The Escape (v3.4), Car Wars (set 1, v1.1, English), Car Wars (set 2, v1.1, Spanish), Car Wars (set 3, English), Car Wars (set 4, Spanish), Catch A Hare, Char Set Finder, CharAde Editor & Demo, The Chard, Chessboard Attack (set 1, v1.2), Chip Rescue, Chopper Drop (set 2, release 2), Christmas Cracker, Christmas Gift Hunt (set 1, v2.0, 128k), Christmas Gift Hunt (set 2, v2.0, 48k), Christmas Gift Hunt (set 3, beta), Christmas Gift Hunt (set 4, ULA Plus), Chunk Zone, Clopit!, Code Zero (set 1), Code Zero (set 2), Columns (set 2, Physical Version), Crappy Crates, The Dark (2016 cassette release), Davey-Dudds Loves Peas, Dead By Dawn (set 2), Dead Flesh Boy (set 1, v2), Dead Flesh Boy (set 2, v2), Dead Flesh Boy (set 3, v1), Dead Flesh Boy (set 4, v1, no loading screen), Deep Core Raider (set 1, v1.1), Deep Core Raider (set 2, v1.1), Donkey Kong Jr. (2016, Gabriele Amore) (corrected jump), DragonBall - El desafio del Dr Gero (1994), DreamWalker: Alter Ego 2 (set 1, 128k), DreamWalker: Alter Ego 2 (set 2, 48k), Dung Darach, F'n Balls (set 1, ULA rain fix), Flash Beer Trilogy, Flynn's Adventure (set 3, tech demo 01-04-12), Flynn's Adventure In Bombland (set 1, v1), Flynn's Adventure In Bombland (set 2, demo), Fn Balls (set 2, older), Forest Raider Cherry, Frank N Stein (set 3, pre-release), Future Looter (set 1, release 2), Future Looter (set 2, release 1), Future Looter (set 3, demo 18122011), Genehtik (set 2), Ghost Castles (cassettte version), Grumpy Santa (set 1), Grumpy Santa (set 2), Hunchy (1983, Mr. Micro), Invasive Species (48k version), Jaws - The Text Adventure, Join, Knight Hero (Black version), Knight Hero (White version), Knights & Demons, Knights & Demons DX (set 2), Knights (set 1), Knights (set 2, BASIC version), Knights (set 3, turbo loader), Krap Park (set 1, fixed version, with screen magic), Krap Park (set 2, fixed version, without screen magic), Krap Park (set 3, older, with screen magic), Krap Park (set 4, older, without screen magic), Kyd Cadet (set 2, v1.2), Kyd Cadet II (set 2), Kyd Cadet III - The Eyeburx Plee (set 2), Laetitia, Little Dragon 2 (128k, AY Sounds), Little Dragon 2 (48k), Little Dragon 2 - Hikoki's Cut, El Loco, Loco Bingo (set 2, RetroBytes demo), Lost In My Spectrum (set 1, v2.0, 128k, English, turbo loader), Lost In My Spectrum (set 2, v2.0, 128k, English), Lost In My Spectrum (set 3, v2.0, 128k, German, turbo loader), Lost In My Spectrum (set 4, v2.0, 128k, German), Lost In My Spectrum (set 5, v2.0, 128k, Spanish, turbo loader), Lost In My Spectrum (set 6, v2.0, 128k, Spanish), Lost In My Spectrum (set 7, v2.0, 128k, French, turbo loader), Lost In My Spectrum (set 8, v2.0, 128k, French), Lost In My Spectrum (set 9, v2.0, 128k, Italian, turbo loader), Lost In My Spectrum (set 10, v2.0, 128k, Italian), Lost In My Spectrum (set 11, v2.0, 128k, Portuguese, turbo loader), Lost In My Spectrum (set 12, v2.0, 128k, Portuguese), Lost In My Spectrum (set 13, v2.0, 48k, English), Lost In My Spectrum (set 14, v2.0, 48k, German), Lost In My Spectrum (set 15, v2.0, 48k, Spanish), Lost In My Spectrum (set 16, v2.0, 48k, French), Lost In My Spectrum (set 17, v2.0, 48k, Italian), Lost In My Spectrum (set 18, v2.0, 48k, Portuguese), Micro Inc, Mighty Final Fight (v1.1), Mike, The Guitar (set 1), Mike, The Guitar (set 2, turbo loader), Mike, The Guitar (set 3), Mike, The Guitar - The Shooter, Moritz - The Dog That Caught The Car, Moritz Strikes Back, Moritz To The Moon, Mr Do!, MultiDude (set 1, AY sounds), MultiDude(set 2, beeper sounds), Mysterious Dimensions, Mystery (set 1, 128k version), Mystery (set 2, 48k version), Ninja Gaiden Shadow Warriors, Nirvana Engine, Old Tower (set 1, 128k), Old Tower (set 2, 48k), The Order Of Mazes, Ossuary, Page And The Curse Of The Pharaoh, Page's Castle Quest (set 2), Pariboro, Pentacorn Quest (set 1, English), Pentacorn Quest (set 2, Spanish), Percy Penguin (set 1, Vs3), Percy Penguin (set 2, demo, b68), Pets vs Aliens Prologue (set 1), Pets vs Aliens Prologue (set 2), Pink Pills: Manic Moritz and the Meds, Pip The Pipistrelle, Pooper Scooper, Pretty Gambler, PTM, Push 'n' Chase, Pyromania II: Chopper Rescue, Pyromania: Trial by fire, Quahappy (set 1), Quahappy (set 2, turbo loader), Rabid Mower, Raw Battle, Red Planet (English), Red Planet (Spanish), Rediscovered Realms (set 1), Rediscovered Realms (set 2), Redshift (set 1, turbo load), Redshift (set 2), Redshift (set 3), Rescue Lander, ROVR - Remote Operated Vehicle Recovery (set 1), ROVR - Remote Operated Vehicle Recovery (set 2), SIP - Special Intergalactic Painter (set 2), Sixteen Skirmish, Space Disposal (set 2), Speccy Bros - Nick & Tom, Speed Ball, Stormfinch, Super Moritz, Tales Of Grupp, Tea-Leaf Ted (set 1, man version), Tea-Leaf Ted (set 2, bear version), Terrorlandia, Terry The Turtle Vektor, The Time Of The End (set 2, side 1 only), Toofy In Fan Land (set 2), Toofys Winter Nuts (set 2, v1.2), Xelda 1: Quest for the Golden Apple (set 1, English, ver 1.03), Xelda 1: Quest for the Golden Apple (set 2, English, ver 1.03a), Xelda 1: Quest for the Golden Apple (set 3, Russian, ver 1.03a), Xelda 1: Quest for the Golden Apple (set 4, Russian, ver 1.03a), Xelda 1: Quest for the Golden Apple (set 5, Spanish, ver 1.03a), ZX Destroyer, Zukinox (set 1, final cassette version), Zukinox (set 2) [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
- st_flop:
- Highway Encounter (unreleased) [ICEknight]
- Toi Acid Game (unreleased) [José Luis Correa, ICEknight]
- vsmile_cart: Alfabet Pretpark (NL), Disney's Aladdin - De wonderwereld van Aladdin (Netherlands), Flitzers Schlaue Städtetour (Germany), Scooby-Doo! - Griezelen in het Pretpark (Netherlands), V.Smile Mein erster Mausklick (Germany), Walt Disney's Assepoester - De wonderwereld van Assepoester (Netherlands) [TeamEurope]
New NOT_WORKING software list additions
- ibm5150: Bobo, Captain Blood, Olivetti Prodest PC1 Games Collection 1, Olivetti Prodest PC1 Games Collection 6, Olivetti Prodest PC1 HDU Install, Olivetti Prodest PC1 Mouse Driver [Justin Kerk]
- ibm5170: blueflops-1.0.0, blueflops-1.1.0, blueflops-1.1.1, blueflops-1.1.2, blueflops-2.0.0, blueflops-2.0.1-pre1, blueflops-2.0.8 [Justin Kerk]
- spectrum_betadisc_flop: Bobby Carrot [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
- spectrum_cass: Booty - The Remake (set 2, v1.2), Mister Kung-Fu (set 1, v1.3), Mister Kung-Fu (set 2, v1.3), Mister Kung-Fu (set 3, v1.3, Plus 2a / Plus 3), Mister Kung-Fu (set 4, Plus 2a / Plus 3) [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
- spectrum_microdrive: Outlet (Issue 001 through 038) [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
- spectrum_wafadrive: Spectral Writer [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
- vsmile_cart: Disney's Winnie de Poeh - De wonderwereld van Poeh (Netherlands), Disney/Pixar Ratatouille - Remy's Nieuwe Recepten (Netherlands), Nick Jr. Dora the Explorer - Dora's Fix-it Adventure (USA), Scooby-Doo! - A Night Of Fright Is No Delight (Smartbook) (USA) [TeamEurope]
- vsmilem_cart: Disney Princess - The Princess and the Frog - Tiana's Big Dream (UK), Disney/Pixar Wall-E (Germany), DreamWorks Monsters vs. Aliens (Germany), Mijn Puppy! (Netherlands), Nick Jr Dora - Dora's Reparatie Avontuur (Netherlands), Nickelodeon Wonder Pets! - Save the Animals! (UK), Sport Games (Netherlands) [TeamEurope]
Source Changes
- wd_fdc.cpp: Allow SSO signal to be routed by driver for cases where it isn’t used to select side. [68bit]
- bus/ss50: Added support for additional SS-30 cards. [68bit]
- MP-T timecounter, MP-S2 dual serial interface, SS-30 DC5 floppy disk interface, PIA IDE hard disk interface.
- swtpc09.cpp updates: [68bit]
- Added support for UniFLEX floppy disk image files.
- Added SS-30 bus, and removed peripherals on SS-30 cards from driver.
- Fixed banked memory implementation.
- Added configuration options for CPU clock speed variations, and SWTBUG patches needed for floppy support.
- Added DC5 floppy controller as default slot option.
- formats/flex_dsk.cpp: Re-wrote using wd177x_format as a base class. [68bit]
- Now supports single- and double-density disks, dynamically identifies boot sector IDs, and writing image files.
- Made debugger memory views show correct data when chunks are too small for the space’s address shift. [AJR]
- unidasm updates: [AJR]
- Added r65c02, score7, unsp12 and unsp20 support.
- Fixed address shift for scudsp and hd61700.
- upd7810: Fixed breakpoints, and added notes. [AJR]
- trocana: Added preliminary MSM6650 device and some test inputs. [AJR]
- Reverted change making SGI CD-ROM identify as a hard disk, as it causes indy_4610 to fail its SCSI test. [AJR]
- m65c02, r65c02: Corrected memory access patterns for read-modify-write instructions. [AJR]
- cosmac updates: [AJR, hap]
- Added preliminary CDP1804/CDP1805/CDP1806 emulation.
- Added disassembler support for CDP1805 with extended instruction set.
- Changed register names to use conventional decimal numbering.
- Attach following byte to disassembly of OUT instruction when P = X.
- mc68hc11: Add internal latches and direction registers for ports. [AJR]
- Split up internal peripheral register handler functions and made separate I/O maps for each model.
- Removed now-unnecessary read-back handlers from skeetsht.cpp and taitojc.cpp.
- Added device emulation for DS17x85 series of MC146818-compatible real-time clocks with additional features. [AJR]
- pasopia.cpp: Corrected clocks and metadata. [AJR]
- mbs2euro: Fixed graphics corruption and possible crashes when attempting to draw outside screen bounds. [AJR]
- legionna.cpp: Fixed sprite priorities for Seibu Cup Soccer and SD Gundam Sangokushi Rainbow. [Angelo Salese]
- seibucop.cpp fixes for SD Gundam Sangokushi Rainbow: [Angelo Salese]
- Identified sprite priority bit for command $c480 (fixes third level mid-boss being submerged while touching ground layers).
- Disable sprite DMA destination increment if X positions are outside expected ranges (fixes sprite clipping).
- riscpc.cpp: Fixed a bug with force IRQ – rpc700 now reaches supervisor prompt. [Angelo Salese]
- galaxold.cpp: Fixed stage 3 invisible bullets in Strategy X. [Angelo Salese]
- pce.cpp: Added support for Tennokoe Bank extended Backup RAM. [Angelo Salese]
- pc9801.cpp: Added proper support for Memory Switch (MEMSW) device. [Angelo Salese]
- h6280.cpp: Don’t overwrite current timer value when writing to timer preload register. [Angelo Salese]
- VRender0 device refactoring: [Angelo Salese]
- Improved encapsulation of video and other conceptually independent on-board peripherals.
- Moved drivers for different VRender0-based machines out of crystal.cpp to their own source files.
- Untangled reads/writes to draw/display memory bank switches from screen_update – can run un-throttled now.
- Added CRT controller raw screen parameters.
- Implemented DMA hold feature and IRQ on mask writes, used by P's Attack.
- Improved Cross Puzzle Flash loading (currently fails POST with a SPU error).
- nexus3d.cpp: Added some preliminary work – will do some VRender3D pipeline fill with a debug trick. [Angelo Salese]
- axc51-core: Added disassembler support for AX208 internal ROM symbols. [anonymous]
- pcipc: Added a slightly more usable PCI S3 Virge/DX video card. [Barry Rodewald]
- s3virge: added PCI interface and linear framebuffer support. [Barry Rodewald]
- amstrad: Added Ram Electronics Music Machine MIDI and sampler expansion device. [Barry Rodewald]
- Fixed building using system rapidjson. [Belegdol]
- Migrated travis-ci configuration to Ubuntu Bionic. [Belegdol]
- Worked around [[nodiscard]] warning for std::basic_string::c_str(). [Billy Robert O’Neal III]
- nmk16.cpp: Reduced redundant code and updated notes. [cam900]
- 315_5313.cpp updates: [cam900]
- Derive refresh rate and timer from input clock.
- Simplified DMA behaviour and updated megacd.cpp and mega32x.cpp as appropriate.
- Suppressed read side effects for debugger, cleaned up code, and expanded notes.
- megadriv.cpp, segac2.cpp, calcune.cpp: Corrected screen refresh rate and added notes. [cam900]
- megadriv.cpp: Added support for Z80 VDP access, and corrected VDP sound balance. [cam900]
- seibu_crtc.cpp: Updated notes. [cam900]
- formats/m20_dsk.cpp: Added support for writing image files, and added format to floptool. [Christian Groessler]
- Fixed cleansrc target for hosts using sh-like shells. [Christian Groessler]
- bus/spectrum: Added a post opcode fetch hook to the expansion bus, needed by ZX Interface 1. [David Haywood]
- vii.cpp: Added EEPROM support to dreamlif. [David Haywood]
- policetr.cpp: Let RAMDAC device handle palette writes – trampolines in driver are no longer needed. [David Haywood]
- spectrum_cass.xml: Corrected and cleaned up metadata. [David Haywood]
- bionicc: Cleaned up driver: [Dirk Best]
- Cleaned up notes and add to-do list.
- Changed non-maskable interrupts to use pulse_input_line.
- Documented coin lockout and attribute RAM layout.
- Corrected layer to use 3-bit color.
- Added driver for Estron Juku E501. [Dirk Best]
- Implemented timers, keyboard, and 5.25" floppy drives.
- Added single- and double-sided CP/M floppy formats.
- ml20: Add keypad input, placeholder speaker and DIP switches, and a simple internal layout. [Dirk Best]
- Also added additional logging and started documenting CPU ports.
- dec0.cpp Dumped birdtry microcontroller and replaced simulation. [Dirk Best, TeamEurope, Ivan Vangelista]
- thedeep.cpp: Hooked up thedeep microcontroller and removed simulation. [Dirk Best]
- limenko.cpp: Hooked up audio CPU for spotty. [Dirk Best]
- Added skeleton driver for SNES 4 Slot arcade switcher, and moved related mk3snes to new driver. [Dirk Best]
- dec8.cpp: Dumped and hooked up microcontroller for Last Mission. [Dirk Best, TeamEurope, Brian Troha, The Dumping Union]
- Also fixed coinage settings.
- Japanese version is currently using US microcontroller program with ID byte patched.
- luaengine.cpp: Exposed sound output buffer and sample rate to Lua scripts. [feos]
- Also corrected some documentation.
- imgtool: Added Thomson BASIC tokenizer, implemented Thomson BASIC, and fixed passing --filter= to get verb. [hadess]
- Thanks to Adrien Destugues for information about the format in bastok.cpp.
- popeye.cpp: Use real PROM dumps for Popeye Bootleg protection [Joe Magiera, recreativas.org, smf]
- imagedev/harddriv.cpp: Added support for HDI image file format. [Justin Kerk]
- naomi.cpp, machine/awboard.cpp: Simplified Atomiswave key scheduling, and eliminated 20-bit key files. [MetalliC]
- ti99: Changed busmouse to push updates when inputs change, and routed extra mouse button to a separate input line. [Michael Zapf]
- Enabled default move constructoassignment operator in core_options, and changed plugin_options code to use them. [Nathan Woods]
- Refactored info XML creation code to improve performance. [Nathan Woods]
- Allowed machine info fragments to be generated in parallel.
- Changed formatting code to use I/O streams, and reduced redundant code.
- Sort filtered devices lexically by short name.
- Added -attach_window command-line option on Windows to use an existing window as the first emulation window. [Nathan Woods]
- Lua engine updates: [Nathan Woods]
- Added a function to instruct MAME to capture input when any input window sharing a thread with an emulation window has focus.
- Added a mechanism for Lua plugins to configure mandatory image devices.
- Exposed input device classes, devices and device items.
- Changed seq_poll_start to take the input item class as a string.
- Added a hook before settings are loaded, allowing default input port values to be changed.
- Exposed additional ioport_field properties, and exposed input sequence cleaning functionality.
- Exposed ioport_manager::type_group() and ioport_field::keyboard_codes().
- Properly named the CoCo joysticks “Right Joystick” and “Left Joystick”. [Nathan Woods]
- einstein.cpp: Replaced einst256 bad MOS ROM with a good dump, and implemented the rest of the machine. [Nigel Barnes, jltursan]
- machine/tube.cpp: Fixed 256-byte transfer mode. [Nigel Barnes]
- nsc810: Implemented port bit set/clear. [Nigel Barnes]
- hunter16.cpp: Added hunter1680 video RAM and rendering. [Nigel Barnes]
- hunter2.cpp: Added appropriate RAM size options, and minor keyboard corrections. [Nigel Barnes]
- hd61830: Make number-of-characters command to round up to an even number. [Nigel Barnes]
- mindset.cpp updates: [O. Galibert]
- Added 400-high modes, corrected LEDs, added blitter fast mode, and added sound.
- Fixed transparent blit.
- Added modules, and implemented stereo sound module.
- mindset.cpp: Fixed the CPU speed, and implemented RS-232 module. [O. Galibert, Al Kossow]
- RS-232 module is missing interrupt support for now.
- atronic.cpp: Identified CPU type and fixed ROM loading. [Priit Laes]
- apple2.cpp: Added Sirius JoyPort support on compatible models, and 4Play Joystick Card support. [R. Belmont]
- imagedev/harddriv.cpp: Added support for 2MG image file format and raw disk image files. [R. Belmont]
- Added a still-frame capture image device to simulate digitizers, cameras, etc. using PNG files as input. [R. Belmont]
- apple2: Added support for the original gameport ComputerEyes. [R. Belmont, Golden Child]
- apple2gs: Made slow-side sync less aggressive (fixes SHOWALL 3200). [R. Belmont]
- Added gdbstub debugger module, allowing an external debugger to connect using GDB Remote Serial Protocol. [Ramiro Polla]
- Currently supports i386, arm7, ppc, z80 and m6502.
- Fixed build on Solaris 2.11 (non-Oracle). [Rick V]
- midvunit.cpp: Added stubs for linking support. [Risugami]
- subsino.cpp updates: [Roberto Fresca, TeamEurope]
- Added Victor 5 and Victor 21 speech emulation.
- Added missing sample ROM dumps.
- Confirmed the bipolar PROM dump for Victor 5.
- pokerout.cpp: Added ASCII PCB layout, and expanded notes. [Roberto Fresca]
- dpb_brushproc: Hooked up 20L10 PAL and the remainder of logic (not untested). [Ryan Holtz]
- SGI Newport graphics updates: [Ryan Holtz]
- Re-implemented logging code for external viewer.
- Fixed 8 BPP overlay bit combination.
- Fixed broken blending.
- Added bit lane expansion, needed for proper double-buffered accesses.
- Simplified default color accesses.
- dsp56k: Renamed relevant classes, files and namespaces to indicate that it emulates the DSP56156 (not the DSP5600x). [Ryan Holtz]
- sec: Converted Barcrest/Bell Fruit Serial Electronic Counter (SEC) to a proper MAME device. [Ryan Holtz]
- seta.cpp: Added configuration option to use joystick/buttons in atehate for navigating the hidden test menu. [RyogaMasaki]
- Enabled pre-compiled header with Visual Studio compiler for emu, frontend, precompile, dasm and optional libraries. [Samuele Zannoli]
- agat: Added support for Nippel Clock slot card. [shattered]
- Show decrypted KONAMI1 opcodes in the debugger. [smf]
- wd33c9x: Clarified hardware reset behavior, and made all resets trigger a SCSI_STATUS_RESET interrupt. [tyfighter]
- mu100: Dumped v1.03 BIOS. [Alexander Troosh]
- mu80: Added wave ROMs. [Alexander Troosh]
- mephisto_modular.cpp: Added newer Portorose 32 Bit program ROM as a BIOS option. [Berger]
- tumbleb.cpp: Added PCB layout for Magic Purple. [Brian Troha]
- dec0.cpp: Labeled Birdie Try as revision 2 in case someone ever finds an earlier version. [Brian Troha]
- machine/awboard.cpp: Added notes on Atomiswave checksum and keys. [brizzo, MetalliC]
- dacholer.cpp: Dumped color PROM for Dacholer. [caius, The Dumping Union]
- segasp.cpp: Dumped security PIC microcontroller for Tetris Giant. [CoolFox]
- konamigv.cpp: Re-dumped Simpsons Bowling CD and corrected label. [emmanu888]
- mystwarr.cpp: Corrected mis-typed Konami number for PAL in comment. [f205v]
- dec0.cpp: Dumped PROMs for the dec0 mainboard. [Guru]
- sbrkout.cpp: Verified main CPU clock frequency. [Guru]
- subsino.cpp: Marked G.E.A. hack as a clone of Victor 5. [MASH]
- thedeep.cpp: Corrected audio CPU for The Deep based on PCB photograph. [MASH]
- dogfgt.cpp: Corrected sound chip types based on PCB photograph. [MASH]
- m72.cpp: Re-redumped GAL for lohtb. [parramon]
- model1.cpp: Re-dumped Star Wars Arcade (Japan) mpr-16477.27 and fixed ROM locations. [Phil Bennett]
- segaybd.cpp: Fixed Power Drift PCM EPROM locations. [Phil Bennett]
- hunter16.cpp: Added later hunter16 ROM v3.04 as a BIOS option. [Phill Harvey-Smith]
- at.cpp: Added seven additional BIOS dumps to at. [rfka01]
- genpc.cpp: Added ECD Professional Microcomputer BIOS to PC. [rfka01]
- at.cpp, genpc.cpp: Updated BIOS date, version and chipset comments. [rfka01]
- pc9801.cpp: Re-dumped PC9821AS ROMs. [sampson]
- dec0.cpp: Verified that Bad Dudes microcontroller dump is correct, and decapped and dumped Heavy Barrel (World) microcontroller. [TeamEurope, Brian Troha, The Dumping Union]
- chinagat.cpp: Updated and corrected PCB information and notes. [yukaritamura]
submitted by cuavas to emulation [link] [comments]
MAME 0.213
It's really about time we released MAME 0.213, with more of everything we know you all love. First of all, we’re proud to present support for the first Hegener + Glaser product: the “brikett” chess computers, Mephisto, Mephisto II and Mephisto III. As you can probably guess, there’s an addition from Nintendo’s Game & Watch line. This month it’s Mario’s Bombs Away. On a related note, we’ve also added Elektronika’s Kosmicheskiy Most, exported as Space Bridge, which is an unlicensed total conversion of the Game & Watch title Fire. If you haven’t played any of the handheld LCD games in MAME, you’re missing something special – they look superb with external scanned and traced artwork.
On the arcade side, we’ve added The Destroyer From Jail (a rare Philko game), and alternate regional versions of Block Out and Super Shanghai Dragon’s Eye. The CD for Simpsons Bowling has been re-dumped, resolving some long-standing issues. With its protection microcontroller dumped and emulated, Birdie Try is now fully playable. Protection microcontrollers for The Deep and Last Mission have also been dumped and emulated. Improvements to Seibu hardware emulation mean Banpresto’s SD Gundam Sangokushi Rainbow Tairiku Senki is now playable, and sprite priorities in Seibu Cup Soccer have been improved.
In computer emulation, two interesting DOS compatible machines based on the Intel 80186 CPU are now working: the Mindset Personal Computer, and the Dulmont Magnum. The Apple II software lists have been updated to include almost all known clean cracks and original flux dumps, and the Apple II gameport ComputerEyes frame grabber is now emulated. We’ve received a series of submissions that greatly improve emulation of the SWTPC S/09 and SS-30 bus cards. On the SGI front, the 4D/20 now has fully-working IRIX 4.0.5 via serial console, and a whole host of improvements have gone into the Indy “Newport” graphics board emulation. Finally, MAME now supports HDI, 2MG and raw hard disk image files.
As always, you can get the source and Windows binary packages from
the download page.
MAMETesters Bugs Fixed
- 00148: [Sound] (mappy.cpp) todruaga: The sound of the first credit is not played. (Angelo Salese)
- 07379: [Interface] artwork: Automatically computed group bounds behaviour is not intuitive. (Vas Crabb)
- 07382: [Debugger] Hang and memory leak when using save command. (hap)
- 07388: [Graphics] (sms.cpp) smsj: Default view does not display video in OpenGL mode. (hap)
- 07396: [DIP/Input] (tmnt.cpp) tmnt24pu: Start buttons do not work. (Tafoid)
- 07398: [Crash/Freeze] (goldstar.cpp) mbs2euro: Exception at emulation start. (AJR)
- 07400: [Interface] clickable artwork: Dummy input listener is ignored. (hap)
- 07401: [Graphics] (nemesis.cpp) salamand and clones: Sprite flickers randomly. (hap)
New working machines
- The Destroyer From Jail (Korea) [system11, Angelo Salese, The Dumping Union]
- DVW Microelectronics Husky [Nigel Barnes, Phill Harvey-Smith]
- Game & Watch: Mario's Bombs Away [algestam, Mr. Do]
- Hegener + Glaser Mephisto [hap, Berger]
- Hegener + Glaser Mephisto II [hap, Berger]
- Hegener + Glaser Mephisto III [hap, Berger]
- Hegener + Glaser Mephisto Mirage [hap, Berger]
- Hegener + Glaser Mephisto MM I (ver. A) [hap, Berger]
- Hegener + Glaser Mephisto Mondial 68000XL [Sandro Ronco, Berger]
- Potten's Poker stealth with Breakout front game [Roberto Fresca, Grull Osgo, Pako Ortiz, Rockman, Recreativas.org]
- SciSys Superstar 28K [hap, Berger]
New working clones
- Block Out (Europe and Oceania) [ClawGrip, Recreativas.org]
- Commando (bootleg set 3) [Guru]
- Crazy Kong Part II (bootleg) [Corrado Tomaselli, The Dumping Union]
- Elektronika Space Bridge [algestam, Ryan Holtz]
- Exidy Inc Sorcerer (with Digitrio fdc) [Robbbert]
- Exidy Inc Sorcerer (with Dreamdisk fdc) [Robbbert]
- Hegener + Glaser Mephisto Amsterdam (Glasgow hardware) [Berger]
- Hegener + Glaser Mephisto Dallas 68000 (Glasgow hardware) [Berger]
- Hegener + Glaser Mephisto MM I (ver. B) [Achim]
- Joker Card (witch game) [Roberto Fresca, TeamEurope]
- Lady Liner (set 2) [Roberto Fresca, TeamEurope]
- New Lucky 8 Lines (set 8, W-4) [Roberto Fresca, TeamEurope]
- New Lucky 8 Lines (set 9, W-4, Eagle, licensed by Wing) [Roberto Fresca, TeamEurope]
- New Lucky 8 Lines Super Turbo (Hack) [Roberto Fresca, TeamEurope]
- Player's Edge Plus (X000057P+XP000038) Deuces Wild Poker (MGM Grand Casino) [Brian Troha]
- Punk Shot (World 2 Players) [frsj8112]
- Richard Lang Mephisto London 16 Bit [Berger]
- Street Fighter II': Champion Edition (RE, bootleg) [ClawGrip, hammy]
- Super Shanghai Dragon's Eye (Korea) [TeamEurope, Brian Troha, The Dumping Union]
- Victor 5 [Roberto Fresca, TeamEurope]
Machines promoted to working
- Birdie Try (Japan revision 2) [Dirk Best, TeamEurope, Ivan Vangelista]
- Casino Poker (Ver PM88-01-21, German) [Roberto Fresca, TeamEurope]
- Dulmont Magnum [Carl]
- Hasbro Dream Life (Version 1.0, Feb 07 2005) [Sean Riddle, David Haywood]
- Mindset Corporation Mindset Personal Computer [O. Galibert, Al Kossow]
- SciSys / Novag Chess Champion: Super System III [hap, Berger, MikeChess]
- SD Gundam Sangokushi Rainbow Tairiku Senki (Japan) [Angelo Salese]
- Tatung Einstein 256 [Nigel Barnes, jltursan]
Clones promoted to working
- SD Gundam Sangokushi Rainbow Tairiku Senki (Korea) [Angelo Salese]
- SWTPC swtpc S/09 Sbug + piaide [68bit]
New machines marked as NOT_WORKING
- Bonus Poker (Atronic) [Priit Laes]
- Bubble Torneo [TeamEurope]
- Colex VME-80186 [Al Kossow, Bitsavers]
- Digitek Micrologic 20 [ClawGrip, Dirk Best]
- Estron Juku E5101 [Dirk Best]
- Husky Computers Ltd Husky Hawk [Nigel Barnes, Phill Harvey-Smith]
- I C Money (Atronic) [Priit Laes]
- Microdar SPD [jordigahan, ClawGrip]
- Miss Americana (Bingo) [IPDB]
- Rock 'n' Roll [jordigahan, ClawGrip]
- SNES 4 Slot arcade switcher [ClawGrip, Roberto Fresca, Recreativas.org, The Dumping Union, system11, Dirk Best]
- Wanted (Sega) [Jamesv833, SeanC]
- Wild Thing (Atronic) [Priit Laes]
New clones marked as NOT_WORKING
- Cyclopes (11/85) [IPDB, PinMame]
- Fish Tales (P-2) [IPDB, PinMame]
- Flash Gordon (French Vocalizer sound) [IPDB, PinMame]
- Husky Computers Ltd Husky Hunter [Nigel Barnes, Phill Harvey-Smith]
- Husky Computers Ltd Husky Hunter 2/16 [Phill Harvey-Smith]
- Lady Liner (encrypted, set 1) [TeamEurope, Roberto Fresca]
- Lady Liner (encrypted, set 2) [TeamEurope, Roberto Fresca]
- Lady Liner (encrypted, set 3) [TeamEurope, Roberto Fresca]
- Lady Liner (encrypted, set 4) [TeamEurope, Roberto Fresca]
- Lady Luck (Bellfruit) (Adder 5) [TeamEurope, jordigahan, ClawGrip]
- Lovely Cards (encrypted) [TeamEurope, Roberto Fresca]
- Magic Export (V.211A) [TeamEurope]
- New Lucky 8 Lines (set 10, W-4, encrypted NEC D315-5136) [Roberto Fresca, Grull Osgo, TeamEurope]
- New Lucky 8 Lines Crown Turbo (Hack) [Roberto Fresca, TeamEurope]
- Police Force (LG-4) Germany [IPDB, PinMame]
- Power Instinct (USA, bootleg set 3) [hammy, The Dumping Union]
- Robocop (2.9) [IPDB, PinMame]
- Star Wars Arcade (US) [coolmod, Mike Moffitt, Phil Bennett]
- Tiger Heli (bootleg set 4) [Sean Riddle, Brian Troha, The Dumping Union]
- El Trebol de la Suerte (Bellfruit) (Adder 5) [TeamEurope, jordigahan, ClawGrip]
- WWF Royal Rumble (1.03 French) [IPDB, PinMAME]
- Yamaha MU100B [Alexander Troosh, R. Belmont]
New working software list additions
- apple2_flop_clcracked:
- The Addition Facts (cleanly cracked), Algebra Volume 3 (Version 1.0, 10 June 1982) (cleanly cracked), BackAid (cleanly cracked), Beyond Castle Wolfenstein (Version 07/12/84) (cleanly cracked), BIG & little (cleanly cracked), A Bird's Eye View of The Main Idea (cleanly cracked), Calendar Fun with the Lollipop Dragon (cleanly cracked), Castle Wolfenstein (Version 06/19/84) (cleanly cracked), Dinosaur Days Plus (cleanly cracked), The Division Facts (cleanly cracked), Dr. Ruth's Computer Game of Good Sex (cleanly cracked), Draw Your Own Conclusions (cleanly cracked), Flashcards (cleanly cracked), Flights Into Fiction: Classic Stories (cleanly cracked), Flights Into Fiction: Fairy Tales (cleanly cracked), Focus on Physical Science: Chapter Review (Version 1.1) (cleanly cracked), Grid Designer (cleanly cracked), Hinky Pinky (cleanly cracked), The Human Body: Circulation and Respiration (cleanly cracked), KidWriter (German Level I, II) (cleanly cracked), Mission: Asteroid (cleanly cracked), The Multiplication Facts (cleanly cracked), Muppet Slate (Version 1.01) (cleanly cracked), New Kid on the Block (Version 02.09.89) (cleanly cracked), A Newbery Adventure: Charlotte's Web (cleanly cracked), NLP Tools Vol. 1 (Version 1.1) (cleanly cracked), Phi Beta Filer (cleanly cracked), Poetry Express (cleanly cracked), Practicalc II XC (Version 2.00) (cleanly cracked), Punctuation Put-On (cleanly cracked), Un Repas Francais (cleanly cracked), Roots/Affixes 1 (Version 09.14.87) (cleanly cracked), The Subtraction Facts (cleanly cracked), Theorems and Proofs of Theorems (cleanly cracked), Troll Sports Math (cleanly cracked), Verb Usage 3 (Version 01.31.89) (cleanly cracked), Wally's Word Works (cleanly cracked), What's The Big Detail (cleanly cracked), Work Force II (Version 2.10) (cleanly cracked), Writer's Choice (Version 1.0) (cleanly cracked), Zandar The Wizard (cleanly cracked), Zork I Demo (Catch A Butterfly) (cleanly cracked) [4am, Firehawke]
- Chipwits [LoGo, Firehawke]
- apple2_flop_misc: Star Trek: The Kobayashi Alternative (Version 4.0) [anonymous]
- apple2_flop_orig: Alge-Blaster Plus! (Version 1.0), The Ancient Art of War at Sea, Arcticfox, Battle Chess, Beach-Head, Beyond Castle Wolfenstein, Black Magic, Castle Wolfenstein (1981 Version), Castle Wolfenstein (Version 06/19/84), Chipwits, Cranston Manor, David's Midnight Magic, Escape (Bantam Publishing), Essex, Injured Engine, King's Quest, King's Quest II, King's Quest III, King's Quest IV, Labyrinth: The Computer Game (Lucasfilm Games), Mabel's Mansion, Mindshadow, Mission: Asteroid, Moptown, Puzzle Tanks, Race For Midnight, Return of Heracles, Sir Isaac Newton's Games, Soko-Ban, Space Quest II: Vohaul's Revenge (Version 2.0A, interpreter 0.089), Times of Lore, Tip 'N Flip, Wizardry V: Heart of the Maelstrom [4am, Firehawke]
- coco_flop: 512K CoCo 3 Memory Test, CoCo Max II (Input Selector Modified), CoCo Max II (Version 51016), CoCo Max III (Version 3.0), CoCo Max III (Version 3.1), CoCo Newsroom, DeskMate (Version 1.00.00), DeskMate 3 (Version 1.00.00), Disk EDTASM, Micro Works 16-Level Picture Display Utility, The Newspaper, Pitfall II: Lost Caverns, Telewriter-64 [TRS-80 Color Computer Archive]
- hp_ipc: Demo Disc, HP-UX Communications & Maintenance A (VI), HP-UX Communications & Maintenance B (VII), HP-UX Documentation (X), HP-UX Miscellaneous Tools (IX), HP-UX Nucleus (VIII), HP-UX Programmers Tools (I), HP-UX Software Development (II), HP-UX Software Development (III), HP-UX Writers Tools A (IV), HP-UX Writers Tools B (V), RCS (Revision Control System), Software Engineering Module - C Development Supplement (IV), Software Engineering Module - Communication and Maintenance Tools (II), Software Engineering Module - Programmers's and Miscellaneous Tools (I), Software Engineering Module - Section 1 & 1m Documentation (V), Software Engineering Module - Sections 2, 3, 4 and l Documentation (VI), Software Engineering Module - Writer's Tools (III), System Disc Release 5.0.2 [shattered]
- ibm5150: Chuck Yeager's Advanced Flight Trainer (3.5"), Chuck Yeager's Advanced Flight Trainer (5.25", French), Empire - Wargame of the Century, Loom (5.25"), Lunar Explorer - A Space Flight Simulator, Mean 18, Mines of Titan, Olivetti Prodest PC1 - Per Cominciare, Olivetti Prodest PC1 Games Collection 7, Olivetti Prodest PC1 MS-DOS 3.20 (Spanish), Olivetti Prodest PC1 MS-DOS 3.20 / GW BASIC / Lode Runner, Olivetti Prodest PC1 coverdisk (1987 No. 1), Olivetti Prodest PC1 coverdisk (1989 No. 1, Jan/Feb), Olivetti Prodest PC1 coverdisk (1989 No. 2, ApMay), Olivetti Prodest PC1 coverdisk (1989 No. 4, Aug/Sep), Olivetti Prodest PC1 coverdisk (1989 No. 5, Nov/Dec), P.H.M. Pegasus, Pitstop II (3.5") [Justin Kerk]
- ibm5170: Novell DOS 7 (3.5"), Novell DOS 7 (5.25"), Novell DR Multiuser DOS Release 5.1, blueflops-2.0.10, blueflops-2.0.11, blueflops-2.0.12, blueflops-2.0.13, blueflops-2.0.14, blueflops-2.0.15, blueflops-2.0.2, blueflops-2.0.3, blueflops-2.0.4, blueflops-2.0.5, blueflops-2.0.6, blueflops-2.0.7, blueflops-2.0.9 [Justin Kerk]
- juku: CP/M 2.2 [Bashkiria-2M, Dirk Best]
- mephisto_mm1: Mephisto HG 170 Opening Library [Achim]
- mindset_flop: Vyper [Al Kossow]
- pentagon_cass: Old Tower [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
- smc777: Yakyuu-Kyou [TurboMajikon]
- specpls3_flop: Redshift [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
- spectrum_betadisc_flop: DreamWalker: Alter Ego 2 (Pentagon), Gravibots, Lirus, Log Cabin Dizzy (v1.04, English), Log Cabin Dizzy (v1.04, Russian), Mighty Final Fight (v1.0), Mighty Final Fight (v1.1), Mighty Final Fight (v1.2), Mighty Final Fight (v1.2, Wally music hack), MultiDude (Pengaton), Redshift, Sector: Invasion, Twinlight [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
- spectrum_cass: Aahku al Rescate (set 1), Aahku al Rescate (set 2), Aahku al Rescate (set 3, beta 01, April 2011), The Adventures Of Jane Jelly - The Egg Diamond (set 1), The Adventures Of Jane Jelly - The Egg Diamond (set 2, turbo loader, with trainer), The Adventures Of Jane Jelly - The Treasure Of Hotmarmalade (set 1, Bumfun), The Adventures Of Jane Jelly - The Treasure Of Hotmarmalade (set 2), The Adventures Of Jane Jelly - The Treasure Of Hotmarmalade (set 3, turbo loader, with trainer), The Adventures Of Jane Jelly - The Treasure Of Zedin (set 1, Bumfun), The Adventures Of Jane Jelly - The Treasure Of Zedin (set 2, older), The Adventures Of Jane Jelly - The Treasure Of Zedin (set 3, turbo loader, with trainer), The Adventures Of Jane Jelly - The Treasure Of Zedin - Nightmare Version (set 1, Bumfun), The Adventures Of Jane Jelly - The Treasure Of Zedin - Nightmare Version (set 2, older), The Adventures Of Jane Jelly - The Treasure Of Zedin - Nightmare Version (set 3, turbo loader, with trainer), Altair (set 3, release 2, English), Altair (set 4, release 2, Spanish), Altair (set 5, English), Altair (set 6, Spanish), Altair ZX (set 1, English), Altair ZX (set 2, Spanish), Alter Ego (set 3), Androide (2014, Pixelsoft) (set 2), Androide (2014, Pixelsoft) (set 3), Antiquity Jones (set 2, v1.2), Antiquity Jones (set 3), Arcade Game Designer v1.0, Arcade Game Designer v1.3, Arcade Game Designer v1.5, Arcade Game Designer v2.0, Arcade Game Designer v2.3, Arcade Game Designer v2.4, Arcade Game Designer v2.6, Arcade Game Designer v3.0, Arcade Game Designer v3.3, Arcade Game Designer v3.4, Arcade Game Designer v3.5, Arcade Game Designer v4.0, Arcade Game Designer v4.1, Arcade Game Designer v4.2, Arcade Game Designer v4.3, Arcade Game Designer v4.4, Arcade Game Designer v4.5, Arcade Game Designer v4.6, Astronaut Labyrinth (set 1), Astronaut Labyrinth (set 2, easy boss), Astronaut Labyrinth (set 3, turbo loader, normal & easy boss, with trainer), Attack Of The RGBobots, B-Squared (set 1), B-Squared (set 2), Baffo Jones, Baldy ZX (set 2), Bauble Blast!, Billy Box (set 1, English), Billy Box (set 2, French), Blimpgeddon (set 1, v1.02, Final, QAOPM controls), Blimpgeddon (set 2, v1.02, Final, ESDFO controls), Blizzard's Rift, Bluber (set 1, release 2), Bluber (set 2, release 2), Bluber (set 3, release 1), Bob The Space Janitor (version 2), Bobby Carrot (set 1, v1.01, 128k), Bobby Carrot (set 2, v1.01, 128k), Bobby Carrot (set 3, v1.01, 48k), Bobby Carrot (set 4, v1.01, 48k), Bomberman (2016, Cristian Gonzalez) (set 2, demo, v01), Bomberman (2016, Cristian Gonzalez) (set 2, demo, v03), Booty - The Remake (set 1, v1.2, turbo loader), Booty - The Remake (set 3, v1.2), Booty - The Remake (set 4, v1.2 - Black Edition, turbo loader), Booty - The Remake (set 5, v1.2 - Black Edition), Booty - The Remake (set 6, v1.2 - Black Edition), Booty - The Remake (set 7, v1.1, turbo loader), Booty - The Remake (set 8, v1.1), Booty - The Remake (set 9, v1.1), Bounty - The Search for Frooge (set 1), Bounty - The Search for Frooge (set 2), Brian vs. The Bullies, A Broken Friend (set 2), Bubble Frenzy, Bubble Monkey Bros, Cap'n Rescue (v3.0), Cap'n Rescue 2 - The Escape (v3.4), Car Wars (set 1, v1.1, English), Car Wars (set 2, v1.1, Spanish), Car Wars (set 3, English), Car Wars (set 4, Spanish), Catch A Hare, Char Set Finder, CharAde Editor & Demo, The Chard, Chessboard Attack (set 1, v1.2), Chip Rescue, Chopper Drop (set 2, release 2), Christmas Cracker, Christmas Gift Hunt (set 1, v2.0, 128k), Christmas Gift Hunt (set 2, v2.0, 48k), Christmas Gift Hunt (set 3, beta), Christmas Gift Hunt (set 4, ULA Plus), Chunk Zone, Clopit!, Code Zero (set 1), Code Zero (set 2), Columns (set 2, Physical Version), Crappy Crates, The Dark (2016 cassette release), Davey-Dudds Loves Peas, Dead By Dawn (set 2), Dead Flesh Boy (set 1, v2), Dead Flesh Boy (set 2, v2), Dead Flesh Boy (set 3, v1), Dead Flesh Boy (set 4, v1, no loading screen), Deep Core Raider (set 1, v1.1), Deep Core Raider (set 2, v1.1), Donkey Kong Jr. (2016, Gabriele Amore) (corrected jump), DragonBall - El desafio del Dr Gero (1994), DreamWalker: Alter Ego 2 (set 1, 128k), DreamWalker: Alter Ego 2 (set 2, 48k), Dung Darach, F'n Balls (set 1, ULA rain fix), Flash Beer Trilogy, Flynn's Adventure (set 3, tech demo 01-04-12), Flynn's Adventure In Bombland (set 1, v1), Flynn's Adventure In Bombland (set 2, demo), Fn Balls (set 2, older), Forest Raider Cherry, Frank N Stein (set 3, pre-release), Future Looter (set 1, release 2), Future Looter (set 2, release 1), Future Looter (set 3, demo 18122011), Genehtik (set 2), Ghost Castles (cassettte version), Grumpy Santa (set 1), Grumpy Santa (set 2), Hunchy (1983, Mr. Micro), Invasive Species (48k version), Jaws - The Text Adventure, Join, Knight Hero (Black version), Knight Hero (White version), Knights & Demons, Knights & Demons DX (set 2), Knights (set 1), Knights (set 2, BASIC version), Knights (set 3, turbo loader), Krap Park (set 1, fixed version, with screen magic), Krap Park (set 2, fixed version, without screen magic), Krap Park (set 3, older, with screen magic), Krap Park (set 4, older, without screen magic), Kyd Cadet (set 2, v1.2), Kyd Cadet II (set 2), Kyd Cadet III - The Eyeburx Plee (set 2), Laetitia, Little Dragon 2 (128k, AY Sounds), Little Dragon 2 (48k), Little Dragon 2 - Hikoki's Cut, El Loco, Loco Bingo (set 2, RetroBytes demo), Lost In My Spectrum (set 1, v2.0, 128k, English, turbo loader), Lost In My Spectrum (set 2, v2.0, 128k, English), Lost In My Spectrum (set 3, v2.0, 128k, German, turbo loader), Lost In My Spectrum (set 4, v2.0, 128k, German), Lost In My Spectrum (set 5, v2.0, 128k, Spanish, turbo loader), Lost In My Spectrum (set 6, v2.0, 128k, Spanish), Lost In My Spectrum (set 7, v2.0, 128k, French, turbo loader), Lost In My Spectrum (set 8, v2.0, 128k, French), Lost In My Spectrum (set 9, v2.0, 128k, Italian, turbo loader), Lost In My Spectrum (set 10, v2.0, 128k, Italian), Lost In My Spectrum (set 11, v2.0, 128k, Portuguese, turbo loader), Lost In My Spectrum (set 12, v2.0, 128k, Portuguese), Lost In My Spectrum (set 13, v2.0, 48k, English), Lost In My Spectrum (set 14, v2.0, 48k, German), Lost In My Spectrum (set 15, v2.0, 48k, Spanish), Lost In My Spectrum (set 16, v2.0, 48k, French), Lost In My Spectrum (set 17, v2.0, 48k, Italian), Lost In My Spectrum (set 18, v2.0, 48k, Portuguese), Micro Inc, Mighty Final Fight (v1.1), Mike, The Guitar (set 1), Mike, The Guitar (set 2, turbo loader), Mike, The Guitar (set 3), Mike, The Guitar - The Shooter, Moritz - The Dog That Caught The Car, Moritz Strikes Back, Moritz To The Moon, Mr Do!, MultiDude (set 1, AY sounds), MultiDude(set 2, beeper sounds), Mysterious Dimensions, Mystery (set 1, 128k version), Mystery (set 2, 48k version), Ninja Gaiden Shadow Warriors, Nirvana Engine, Old Tower (set 1, 128k), Old Tower (set 2, 48k), The Order Of Mazes, Ossuary, Page And The Curse Of The Pharaoh, Page's Castle Quest (set 2), Pariboro, Pentacorn Quest (set 1, English), Pentacorn Quest (set 2, Spanish), Percy Penguin (set 1, Vs3), Percy Penguin (set 2, demo, b68), Pets vs Aliens Prologue (set 1), Pets vs Aliens Prologue (set 2), Pink Pills: Manic Moritz and the Meds, Pip The Pipistrelle, Pooper Scooper, Pretty Gambler, PTM, Push 'n' Chase, Pyromania II: Chopper Rescue, Pyromania: Trial by fire, Quahappy (set 1), Quahappy (set 2, turbo loader), Rabid Mower, Raw Battle, Red Planet (English), Red Planet (Spanish), Rediscovered Realms (set 1), Rediscovered Realms (set 2), Redshift (set 1, turbo load), Redshift (set 2), Redshift (set 3), Rescue Lander, ROVR - Remote Operated Vehicle Recovery (set 1), ROVR - Remote Operated Vehicle Recovery (set 2), SIP - Special Intergalactic Painter (set 2), Sixteen Skirmish, Space Disposal (set 2), Speccy Bros - Nick & Tom, Speed Ball, Stormfinch, Super Moritz, Tales Of Grupp, Tea-Leaf Ted (set 1, man version), Tea-Leaf Ted (set 2, bear version), Terrorlandia, Terry The Turtle Vektor, The Time Of The End (set 2, side 1 only), Toofy In Fan Land (set 2), Toofys Winter Nuts (set 2, v1.2), Xelda 1: Quest for the Golden Apple (set 1, English, ver 1.03), Xelda 1: Quest for the Golden Apple (set 2, English, ver 1.03a), Xelda 1: Quest for the Golden Apple (set 3, Russian, ver 1.03a), Xelda 1: Quest for the Golden Apple (set 4, Russian, ver 1.03a), Xelda 1: Quest for the Golden Apple (set 5, Spanish, ver 1.03a), ZX Destroyer, Zukinox (set 1, final cassette version), Zukinox (set 2) [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
- st_flop:
- Highway Encounter (unreleased) [ICEknight]
- Toi Acid Game (unreleased) [José Luis Correa, ICEknight]
- vsmile_cart: Alfabet Pretpark (NL), Disney's Aladdin - De wonderwereld van Aladdin (Netherlands), Flitzers Schlaue Städtetour (Germany), Scooby-Doo! - Griezelen in het Pretpark (Netherlands), V.Smile Mein erster Mausklick (Germany), Walt Disney's Assepoester - De wonderwereld van Assepoester (Netherlands) [TeamEurope]
New NOT_WORKING software list additions
- ibm5150: Bobo, Captain Blood, Olivetti Prodest PC1 Games Collection 1, Olivetti Prodest PC1 Games Collection 6, Olivetti Prodest PC1 HDU Install, Olivetti Prodest PC1 Mouse Driver [Justin Kerk]
- ibm5170: blueflops-1.0.0, blueflops-1.1.0, blueflops-1.1.1, blueflops-1.1.2, blueflops-2.0.0, blueflops-2.0.1-pre1, blueflops-2.0.8 [Justin Kerk]
- spectrum_betadisc_flop: Bobby Carrot [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
- spectrum_cass: Booty - The Remake (set 2, v1.2), Mister Kung-Fu (set 1, v1.3), Mister Kung-Fu (set 2, v1.3), Mister Kung-Fu (set 3, v1.3, Plus 2a / Plus 3), Mister Kung-Fu (set 4, Plus 2a / Plus 3) [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
- spectrum_microdrive: Outlet (Issue 001 through 038) [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
- spectrum_wafadrive: Spectral Writer [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
- vsmile_cart: Disney's Winnie de Poeh - De wonderwereld van Poeh (Netherlands), Disney/Pixar Ratatouille - Remy's Nieuwe Recepten (Netherlands), Nick Jr. Dora the Explorer - Dora's Fix-it Adventure (USA), Scooby-Doo! - A Night Of Fright Is No Delight (Smartbook) (USA) [TeamEurope]
- vsmilem_cart: Disney Princess - The Princess and the Frog - Tiana's Big Dream (UK), Disney/Pixar Wall-E (Germany), DreamWorks Monsters vs. Aliens (Germany), Mijn Puppy! (Netherlands), Nick Jr Dora - Dora's Reparatie Avontuur (Netherlands), Nickelodeon Wonder Pets! - Save the Animals! (UK), Sport Games (Netherlands) [TeamEurope]
Source Changes
- wd_fdc.cpp: Allow SSO signal to be routed by driver for cases where it isn’t used to select side. [68bit]
- bus/ss50: Added support for additional SS-30 cards. [68bit]
- MP-T timecounter, MP-S2 dual serial interface, SS-30 DC5 floppy disk interface, PIA IDE hard disk interface.
- swtpc09.cpp updates: [68bit]
- Added support for UniFLEX floppy disk image files.
- Added SS-30 bus, and removed peripherals on SS-30 cards from driver.
- Fixed banked memory implementation.
- Added configuration options for CPU clock speed variations, and SWTBUG patches needed for floppy support.
- Added DC5 floppy controller as default slot option.
- formats/flex_dsk.cpp: Re-wrote using wd177x_format as a base class. [68bit]
- Now supports single- and double-density disks, dynamically identifies boot sector IDs, and writing image files.
- Made debugger memory views show correct data when chunks are too small for the space’s address shift. [AJR]
- unidasm updates: [AJR]
- Added r65c02, score7, unsp12 and unsp20 support.
- Fixed address shift for scudsp and hd61700.
- upd7810: Fixed breakpoints, and added notes. [AJR]
- trocana: Added preliminary MSM6650 device and some test inputs. [AJR]
- Reverted change making SGI CD-ROM identify as a hard disk, as it causes indy_4610 to fail its SCSI test. [AJR]
- m65c02, r65c02: Corrected memory access patterns for read-modify-write instructions. [AJR]
- cosmac updates: [AJR, hap]
- Added preliminary CDP1804/CDP1805/CDP1806 emulation.
- Added disassembler support for CDP1805 with extended instruction set.
- Changed register names to use conventional decimal numbering.
- Attach following byte to disassembly of OUT instruction when P = X.
- mc68hc11: Add internal latches and direction registers for ports. [AJR]
- Split up internal peripheral register handler functions and made separate I/O maps for each model.
- Removed now-unnecessary read-back handlers from skeetsht.cpp and taitojc.cpp.
- Added device emulation for DS17x85 series of MC146818-compatible real-time clocks with additional features. [AJR]
- pasopia.cpp: Corrected clocks and metadata. [AJR]
- mbs2euro: Fixed graphics corruption and possible crashes when attempting to draw outside screen bounds. [AJR]
- legionna.cpp: Fixed sprite priorities for Seibu Cup Soccer and SD Gundam Sangokushi Rainbow. [Angelo Salese]
- seibucop.cpp fixes for SD Gundam Sangokushi Rainbow: [Angelo Salese]
- Identified sprite priority bit for command $c480 (fixes third level mid-boss being submerged while touching ground layers).
- Disable sprite DMA destination increment if X positions are outside expected ranges (fixes sprite clipping).
- riscpc.cpp: Fixed a bug with force IRQ – rpc700 now reaches supervisor prompt. [Angelo Salese]
- galaxold.cpp: Fixed stage 3 invisible bullets in Strategy X. [Angelo Salese]
- pce.cpp: Added support for Tennokoe Bank extended Backup RAM. [Angelo Salese]
- pc9801.cpp: Added proper support for Memory Switch (MEMSW) device. [Angelo Salese]
- h6280.cpp: Don’t overwrite current timer value when writing to timer preload register. [Angelo Salese]
- VRender0 device refactoring: [Angelo Salese]
- Improved encapsulation of video and other conceptually independent on-board peripherals.
- Moved drivers for different VRender0-based machines out of crystal.cpp to their own source files.
- Untangled reads/writes to draw/display memory bank switches from screen_update – can run un-throttled now.
- Added CRT controller raw screen parameters.
- Implemented DMA hold feature and IRQ on mask writes, used by P's Attack.
- Improved Cross Puzzle Flash loading (currently fails POST with a SPU error).
- nexus3d.cpp: Added some preliminary work – will do some VRender3D pipeline fill with a debug trick. [Angelo Salese]
- axc51-core: Added disassembler support for AX208 internal ROM symbols. [anonymous]
- pcipc: Added a slightly more usable PCI S3 Virge/DX video card. [Barry Rodewald]
- s3virge: added PCI interface and linear framebuffer support. [Barry Rodewald]
- amstrad: Added Ram Electronics Music Machine MIDI and sampler expansion device. [Barry Rodewald]
- Fixed building using system rapidjson. [Belegdol]
- Migrated travis-ci configuration to Ubuntu Bionic. [Belegdol]
- Worked around [[nodiscard]] warning for std::basic_string::c_str(). [Billy Robert O’Neal III]
- nmk16.cpp: Reduced redundant code and updated notes. [cam900]
- 315_5313.cpp updates: [cam900]
- Derive refresh rate and timer from input clock.
- Simplified DMA behaviour and updated megacd.cpp and mega32x.cpp as appropriate.
- Suppressed read side effects for debugger, cleaned up code, and expanded notes.
- megadriv.cpp, segac2.cpp, calcune.cpp: Corrected screen refresh rate and added notes. [cam900]
- megadriv.cpp: Added support for Z80 VDP access, and corrected VDP sound balance. [cam900]
- seibu_crtc.cpp: Updated notes. [cam900]
- formats/m20_dsk.cpp: Added support for writing image files, and added format to floptool. [Christian Groessler]
- Fixed cleansrc target for hosts using sh-like shells. [Christian Groessler]
- bus/spectrum: Added a post opcode fetch hook to the expansion bus, needed by ZX Interface 1. [David Haywood]
- vii.cpp: Added EEPROM support to dreamlif. [David Haywood]
- policetr.cpp: Let RAMDAC device handle palette writes – trampolines in driver are no longer needed. [David Haywood]
- spectrum_cass.xml: Corrected and cleaned up metadata. [David Haywood]
- bionicc: Cleaned up driver: [Dirk Best]
- Cleaned up notes and add to-do list.
- Changed non-maskable interrupts to use pulse_input_line.
- Documented coin lockout and attribute RAM layout.
- Corrected layer to use 3-bit color.
- Added driver for Estron Juku E501. [Dirk Best]
- Implemented timers, keyboard, and 5.25" floppy drives.
- Added single- and double-sided CP/M floppy formats.
- ml20: Add keypad input, placeholder speaker and DIP switches, and a simple internal layout. [Dirk Best]
- Also added additional logging and started documenting CPU ports.
- dec0.cpp Dumped birdtry microcontroller and replaced simulation. [Dirk Best, TeamEurope, Ivan Vangelista]
- thedeep.cpp: Hooked up thedeep microcontroller and removed simulation. [Dirk Best]
- limenko.cpp: Hooked up audio CPU for spotty. [Dirk Best]
- Added skeleton driver for SNES 4 Slot arcade switcher, and moved related mk3snes to new driver. [Dirk Best]
- dec8.cpp: Dumped and hooked up microcontroller for Last Mission. [Dirk Best, TeamEurope, Brian Troha, The Dumping Union]
- Also fixed coinage settings.
- Japanese version is currently using US microcontroller program with ID byte patched.
- luaengine.cpp: Exposed sound output buffer and sample rate to Lua scripts. [feos]
- Also corrected some documentation.
- imgtool: Added Thomson BASIC tokenizer, implemented Thomson BASIC, and fixed passing --filter= to get verb. [hadess]
- Thanks to Adrien Destugues for information about the format in bastok.cpp.
- popeye.cpp: Use real PROM dumps for Popeye Bootleg protection [Joe Magiera, recreativas.org, smf]
- imagedev/harddriv.cpp: Added support for HDI image file format. [Justin Kerk]
- naomi.cpp, machine/awboard.cpp: Simplified Atomiswave key scheduling, and eliminated 20-bit key files. [MetalliC]
- ti99: Changed busmouse to push updates when inputs change, and routed extra mouse button to a separate input line. [Michael Zapf]
- Enabled default move constructoassignment operator in core_options, and changed plugin_options code to use them. [Nathan Woods]
- Refactored info XML creation code to improve performance. [Nathan Woods]
- Allowed machine info fragments to be generated in parallel.
- Changed formatting code to use I/O streams, and reduced redundant code.
- Sort filtered devices lexically by short name.
- Added -attach_window command-line option on Windows to use an existing window as the first emulation window. [Nathan Woods]
- Lua engine updates: [Nathan Woods]
- Added a function to instruct MAME to capture input when any input window sharing a thread with an emulation window has focus.
- Added a mechanism for Lua plugins to configure mandatory image devices.
- Exposed input device classes, devices and device items.
- Changed seq_poll_start to take the input item class as a string.
- Added a hook before settings are loaded, allowing default input port values to be changed.
- Exposed additional ioport_field properties, and exposed input sequence cleaning functionality.
- Exposed ioport_manager::type_group() and ioport_field::keyboard_codes().
- Properly named the CoCo joysticks “Right Joystick” and “Left Joystick”. [Nathan Woods]
- einstein.cpp: Replaced einst256 bad MOS ROM with a good dump, and implemented the rest of the machine. [Nigel Barnes, jltursan]
- machine/tube.cpp: Fixed 256-byte transfer mode. [Nigel Barnes]
- nsc810: Implemented port bit set/clear. [Nigel Barnes]
- hunter16.cpp: Added hunter1680 video RAM and rendering. [Nigel Barnes]
- hunter2.cpp: Added appropriate RAM size options, and minor keyboard corrections. [Nigel Barnes]
- hd61830: Make number-of-characters command to round up to an even number. [Nigel Barnes]
- mindset.cpp updates: [O. Galibert]
- Added 400-high modes, corrected LEDs, added blitter fast mode, and added sound.
- Fixed transparent blit.
- Added modules, and implemented stereo sound module.
- mindset.cpp: Fixed the CPU speed, and implemented RS-232 module. [O. Galibert, Al Kossow]
- RS-232 module is missing interrupt support for now.
- atronic.cpp: Identified CPU type and fixed ROM loading. [Priit Laes]
- apple2.cpp: Added Sirius JoyPort support on compatible models, and 4Play Joystick Card support. [R. Belmont]
- imagedev/harddriv.cpp: Added support for 2MG image file format and raw disk image files. [R. Belmont]
- Added a still-frame capture image device to simulate digitizers, cameras, etc. using PNG files as input. [R. Belmont]
- apple2: Added support for the original gameport ComputerEyes. [R. Belmont, Golden Child]
- apple2gs: Made slow-side sync less aggressive (fixes SHOWALL 3200). [R. Belmont]
- Added gdbstub debugger module, allowing an external debugger to connect using GDB Remote Serial Protocol. [Ramiro Polla]
- Currently supports i386, arm7, ppc, z80 and m6502.
- Fixed build on Solaris 2.11 (non-Oracle). [Rick V]
- midvunit.cpp: Added stubs for linking support. [Risugami]
- subsino.cpp updates: [Roberto Fresca, TeamEurope]
- Added Victor 5 and Victor 21 speech emulation.
- Added missing sample ROM dumps.
- Confirmed the bipolar PROM dump for Victor 5.
- pokerout.cpp: Added ASCII PCB layout, and expanded notes. [Roberto Fresca]
- dpb_brushproc: Hooked up 20L10 PAL and the remainder of logic (not untested). [Ryan Holtz]
- SGI Newport graphics updates: [Ryan Holtz]
- Re-implemented logging code for external viewer.
- Fixed 8 BPP overlay bit combination.
- Fixed broken blending.
- Added bit lane expansion, needed for proper double-buffered accesses.
- Simplified default color accesses.
- dsp56k: Renamed relevant classes, files and namespaces to indicate that it emulates the DSP56156 (not the DSP5600x). [Ryan Holtz]
- sec: Converted Barcrest/Bell Fruit Serial Electronic Counter (SEC) to a proper MAME device. [Ryan Holtz]
- seta.cpp: Added configuration option to use joystick/buttons in atehate for navigating the hidden test menu. [RyogaMasaki]
- Enabled pre-compiled header with Visual Studio compiler for emu, frontend, precompile, dasm and optional libraries. [Samuele Zannoli]
- agat: Added support for Nippel Clock slot card. [shattered]
- Show decrypted KONAMI1 opcodes in the debugger. [smf]
- wd33c9x: Clarified hardware reset behavior, and made all resets trigger a SCSI_STATUS_RESET interrupt. [tyfighter]
- mu100: Dumped v1.03 BIOS. [Alexander Troosh]
- mu80: Added wave ROMs. [Alexander Troosh]
- mephisto_modular.cpp: Added newer Portorose 32 Bit program ROM as a BIOS option. [Berger]
- tumbleb.cpp: Added PCB layout for Magic Purple. [Brian Troha]
- dec0.cpp: Labeled Birdie Try as revision 2 in case someone ever finds an earlier version. [Brian Troha]
- machine/awboard.cpp: Added notes on Atomiswave checksum and keys. [brizzo, MetalliC]
- dacholer.cpp: Dumped color PROM for Dacholer. [caius, The Dumping Union]
- segasp.cpp: Dumped security PIC microcontroller for Tetris Giant. [CoolFox]
- konamigv.cpp: Re-dumped Simpsons Bowling CD and corrected label. [emmanu888]
- mystwarr.cpp: Corrected mis-typed Konami number for PAL in comment. [f205v]
- dec0.cpp: Dumped PROMs for the dec0 mainboard. [Guru]
- sbrkout.cpp: Verified main CPU clock frequency. [Guru]
- subsino.cpp: Marked G.E.A. hack as a clone of Victor 5. [MASH]
- thedeep.cpp: Corrected audio CPU for The Deep based on PCB photograph. [MASH]
- dogfgt.cpp: Corrected sound chip types based on PCB photograph. [MASH]
- m72.cpp: Re-redumped GAL for lohtb. [parramon]
- model1.cpp: Re-dumped Star Wars Arcade (Japan) mpr-16477.27 and fixed ROM locations. [Phil Bennett]
- segaybd.cpp: Fixed Power Drift PCM EPROM locations. [Phil Bennett]
- hunter16.cpp: Added later hunter16 ROM v3.04 as a BIOS option. [Phill Harvey-Smith]
- at.cpp: Added seven additional BIOS dumps to at. [rfka01]
- genpc.cpp: Added ECD Professional Microcomputer BIOS to PC. [rfka01]
- at.cpp, genpc.cpp: Updated BIOS date, version and chipset comments. [rfka01]
- pc9801.cpp: Re-dumped PC9821AS ROMs. [sampson]
- dec0.cpp: Verified that Bad Dudes microcontroller dump is correct, and decapped and dumped Heavy Barrel (World) microcontroller. [TeamEurope, Brian Troha, The Dumping Union]
- chinagat.cpp: Updated and corrected PCB information and notes. [yukaritamura]
submitted by cuavas to MAME [link] [comments]
MAME 0.196
MAME 0.196, our March release, is here just in time for Easter, and it’s packed with all the goodness you’ve come to expect. In a very exciting development, Team Caps0ff have
extracted the C-chip data for Volfied, Superman, Rainbow Islands, and most importantly, Bonze Adventure. This cleanly fixes some of the most long-standing emulation issues in MAME. The improvements to Sega Model 2 have continued, with Virtua Fighter 2 and Motor Raid now considered working. Other Model 2 games are greatly improved as well.
For fans of 8-bit home computers, MAME 0.196 has improved ZX Spectrum family emulation, fixing many graphical glitches. A QuikLoad option has been added to several CP/M-80 machines, allowing .COM files to be loaded directly after the operating system has booted. Emulated IEEE-488 (GPIB) can now be tunnelled over sockets, opening up the possibility to simulate peripherals outside MAME. Interpro progress has continued, and is now at the point where you can boot the rebuild floppy.
Other new working arcade games include Big Buck Hunter, an older joystick-controlled version of Ghox, and a rare unprotected version of Opa Opa. With some fixes to our vector maths, War: The Final Assault is working, and Gunpey has been made playable using decompressed sprite data extracted from a working board. New LCD hand-helds include Dennis the Menace, Double Dragon 3, Jurassic Park, Spider-Man, The Addams Family, The Flash, and X-Men - Project X.
In an emulation first, MAME 0.196 supports QSound DSP emulation. For now, it’s only enabled for the vgmplay driver by default, and it requires a fairly fast computer to emulate at full speed. It will be enabled by default when system requirements are a bit more modest. The SH-4 recompiler has been enabled by default for Dreamcast-derived systems, giving substantial performance improvements.
Of course, there are plenty of other improvements. As always, source and Windows binaries are available from
the download page.
MAMETesters Bugs Fixed
- 00205: [Crash/Freeze] (asuka.cpp) bonzeadv: After dying in cave accessed via the secret hole, you restart trapped in darkness (Caps0ff)
- 00377: [Crash/Freeze] (asuka.cpp) bonzeadv: From third level, game hangs on dying because restart level is wrong (Caps0ff)
- 06287: [Graphics] (spectrum.cpp) spectrum, spec128, specpl3e: All in-game sprites from Comando Tracer flicker when moving (geecab)
- 06425: [Graphics] (spec128.cpp) specpl3e: Sprites flickering at level 2 and 6 in Terminator 2 - Judgement Day (geecab)
- 06869: [Plugins] Lua Cheat Plugin: Some cheat commands are ignored using Lua cheat engine (Carl)
- 06894: [Crash/Freeze] (taito_f3.cpp) ridingf, ringrage and clones: Exception after logo is displayed (cam900)
- 06895: [Graphics] (rohga.cpp) Many sets in rohga.cpp: Graphic “strips” of corruption (cam900)
- 06900: [Graphics] (holeland.cpp) holeland, holeland2: Priority bug on the boss level (Angelo Salese)
- 06908: [Speed] (iteagle.cpp) bbhcotw, bbh2sp: Game runs slow on certain levels despite being 100% in MAME (snow?) (Ted Green)
- 06917: [Sound] (artmagic.cpp) cheesech: New NVRAM causes a blasted sound on Get Ready screen at beginning of game (AJR)
- 06921: [Sound] (vigilant.cpp) All sets in vigilant.cpp: No sound (AJR)
New working machines
- Big Buck Hunter (v1.00.14) [coolmod]
- Casio RZ-1 [Arashikage, Dirk Best, R. Belmont]
- Dennis the Menace (Tiger handheld) [hap, Sean Riddle]
- Double Dragon 3 - The Rosetta Stone (Tiger handheld) [hap, Sean Riddle]
- Jurassic Park (Tiger handheld) [hap, Sean Riddle]
- Spider-Man (Tiger handheld) [hap, Sean Riddle]
- The Addams Family (Tiger handheld) [hap, Sean Riddle]
- The Flash (Tiger handheld) [hap, Sean Riddle]
- Warai no Hana Tenshi [yukaritamura]
- X-Men - Project X (Tiger handheld) [hap, Sean Riddle]
New working clones
- Acorn Electron (64K Master RAM Board) [Nigel Barnes]
- Big Buck Hunter II - Sportsman's Paradise (v2.02.08) [Ted Green]
- Big Buck Hunter II - Sportsman's Paradise (v2.02.09) [Ted Green]
- Dragon 64 (HD6309E CPU) [David Ladd]
- Ghox (joystick, older) [caius]
- Irion [Robbbert, mcp]
- Master Boy (Spanish, PCB Rev A) [ARPA, Recreativas.org]
- Opa Opa (Rev A, unprotected) [ShouTime, Charles MacDonald, Smitdogg, The Dumping Union]
- Street Fighter II: The World Warrior (Thunder Edition, bootleg, set 2) [coolmod, The Dumping Union]
- Street Fighter III 3rd Strike: Fight for the Future (Japan 990512) [Guru]
- Street Fighter III 3rd Strike: Fight for the Future (Japan 990608) [Guru]
- Super Cobra (bootleg, set 2) [Belike]
- Tano Dragon 64 (NTSC; HD6309E CPU) [David Ladd]
- The Real Broadway (9131-20-00 R0C) [Brian Troha, The Dumping Union]
- TI-73 Explorer (bootleg) [Julian Lachniet, critor]
Machines promoted to working
- Gunpey (Japan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood]
- Mephisto Amsterdam [Sandro Ronco]
- Motor Raid - Twin [Angelo Salese, R. Belmont, O. Galibert, ElSemi]
- Virtua Fighter 2 (Version 2.1) [Angelo Salese, R. Belmont, O. Galibert, ElSemi]
- War: The Final Assault (EPROM 1.9 Mar 25 1999, GUTS 1.3 Apr 20 1999, GAME Apr 20 1999) [Ted Green]
Clones promoted to working
- Eyes (Italy) [Corrado Tomaselli, The Dumping Union]
- Mephisto Dallas [Sandro Ronco]
- Mephisto Dallas 16 Bit [Sandro Ronco]
- Mephisto Dallas 32 Bit [Sandro Ronco]
- Mephisto Roma [Sandro Ronco]
- Mephisto Roma 32 Bit [Sandro Ronco]
- Virtua Fighter 2 [Angelo Salese, R. Belmont, O. Galibert, ElSemi]
- Virtua Fighter 2 (Revision A) [Angelo Salese, R. Belmont, O. Galibert, ElSemi]
- Virtua Fighter 2 (Revision B) [Angelo Salese, R. Belmont, O. Galibert, ElSemi]
- War: The Final Assault (EPROM 1.3 Apr 7 1999, GUTS 1.3 Apr 7 1999, GAME Apr 7 1999) [Ted Green]
- War: The Final Assault (EPROM 1.6 Jan 14 1999, GUTS 1.1 Mar 16 1999, GAME Mar 16 1999) [Ted Green]
- War: The Final Assault (EPROM 1.91 Apr 13 1999, GUTS 1.3 Apr 7 1999, GAME Apr 7 1999) [Ted Green]
New machines marked as NOT_WORKING
- Badlands (Konami, set 1) [Angelo Salese]
- Casio CZ-101 [Dirk Best]
- Casio HT-6000 [Dirk Best]
- CIT-101 [Doug Crawford]
- Diablo HyType II Series 1300 CPU [Edström]
- e-kara (US?) [Sean Riddle, Peter Wilhelmsen]
- e-kara Volume 1 (US?) [Sean Riddle, Peter Wilhelmsen]
- e-kara Volume 2 (US?) [Sean Riddle, Peter Wilhelmsen]
- EA Sports Madden Football (NTSC) [Sean Riddle, Peter Wilhelmsen]
- Excite Fishing DX (Japan) [Sean Riddle, Peter Wilhelmsen]
- Let's! TV Play Classic - Namco Nostalgia 1 [Sean Riddle, Mr. Do]
- Let's! TV Play Classic - Namco Nostalgia 2 [Sean Riddle, Peter Wilhelmsen]
- Let's! TV Play Classic - Taito Nostalgia 2 [Sean Riddle, Mr. Do]
- Lord Of The Rings - Warrior of Middle-Earth [Sean Riddle, Peter Wilhelmsen]
- Lucky Draw (Pinball) [PinMAME]
- Milton Bradley Electronic Milton [Sean Riddle]
- MX Dirt Rebel [Sean Riddle, Peter Wilhelmsen]
- Photo Play 2004 [Asure, The Dumping Union]
- Play TV Football (NTSC) [Sean Riddle, Peter Wilhelmsen]
- Play TV Rescue Heroes [Sean Riddle, Peter Wilhelmsen]
- Play TV Snowboarder (Blue) (NTSC) [Sean Riddle, Peter Wilhelmsen]
- Poly Proteus (Standalone) [Nigel Barnes, Andrew Trotman]
- TV Wild Adventure Mini Golf [Sean Riddle, Peter Wilhelmsen]
New clones marked as NOT_WORKING
- Arbiter Discmonitor A-01 [Nigel Barnes]
- Badlands (Konami, set 2) [Angelo Salese]
- ConnecTV Snowboarder (Blue) (PAL) [Sean Riddle, Peter Wilhelmsen]
- Daytona USA (GTX 2004 Edition) [anonymous]
- Earthshaker (Prototype) (PA-4) [PinMAME]
- Game King (EZ Pay, v4.0) [unknown]
- Strange Science (Rev C) [Gerald (COY), The Dumping Union]
- Super Seven [caius, The Dumping Union]
- TI-83 Plus (bootleg) [Julian Lachniet, critor]
- TI-84 Plus (Boot Code 1.02) [Julian Lachniet, critor]
- TI-84 Plus (Boot Code 1.03) [Julian Lachniet]
- TI-84 Plus (bootleg) [Julian Lachniet, critor]
- TI-84 Plus Color Edition (Boot Code 5.00) [Julian Lachniet, critor]
- TI-84 Plus Color Edition (Boot Code 5.15) [Julian Lachniet]
- TI-84 Plus Color Edition (Boot Code 5.30) [Julian Lachniet]
- TI-84 Plus Orion (Boot Code 1.02) [Julian Lachniet]
- TI-84 Plus Orion (Boot Code 1.03) [Julian Lachniet]
- TI-84 Plus Orion (bootleg) [Julian Lachniet]
- TI-84 Plus Silver Edition (Boot Code 1.03) [Julian Lachniet]
- TI-84 Plus Color Silver Edition (Boot Code 4.0) [Julian Lachniet]
- TI-84 Plus Silver Edition (bootleg) [Julian Lachniet, critor]
New working software list additions
- archimedes: 3D Construction Kit [Nigel Barnes]
- camplynx_flop: BASIC-80 Rev.5.2, BASIC-E Compiler v2.0, Battleships, C/80 Compiler 3.1, CalcStar v1.0, CP/M ver 2.2 BIOS 1.00, CP/M ver 2.2 BIOS 1.02, DataStar v1.4, dBASE II, Delta Wing, fig-FORTH 1.1A, FORTRAN-80, Gomoku, Hangman, Introductory Tape (128K), LogiChess 2.2, Lynx JM Utilities Disk v1.0, Lynx Revival Group - Volume 1, Micro-COBOL v2.1, Monster Mine, PeachCalc v1.01, ReportStar v1.00, Roader, Slot Machine, Treasure Island, TURBO Pascal v2.00A, WordMaster v1.20, WordStar v3.00 [Nigel Barnes]
- ibm5150:
- Blockout, Secret Agent, SimCity (3.5", v1.02), SimCity (3.5", v1.07), SimCity (5.25", v1.02), SimCity (5.25", v1.07), Speedball (re-release), Stunts (3.5") (USA), Stunts (5.25") (USA) [ArcadeShadow]
- DeluxePaint II-PC (French), HP Terminal Program HP24597A, Links - The Challenge of Golf (v1.45), Lombard RAC Rally [breiztiger]
- Bodyworks - An Adventure in Anatomy [Dan Tootill]
- Banner Blue Movie Guide, Dungeon of Pun III (Gemini Shareware), Roger Ebert's Deluxe Movie Home Companion - 1986-1992 Editions, Video Companion: The Software (Spring '92 Edition) [Foone Turing]
- ibm5170:
- Crystal Caves, Hocus Pocus, Monster Bash! [ArcadeShadow]
- Links - Championship Course - Firestone Country Club, Microsoft Macro Assembler 5.1 (MS OS/2 Tools) [breiztiger]
- AudioClips Digital Sounds for Windows 3.1 - Star Trek: The Next Generation - "Encounter at Farpoint", Business Clip Art PicturePak 1, Programming Examples for Advanced Programmer's Guide to SuperVGAs [Foone Turing]
- Alone in the Dark, Alone in the Dark (French), Home Repair Encyclopedia [Justin Kerk]
- megadriv: LEGO Batman (Rus) [VedsaGolfer]
- snread: A Ghost in the House, The Third Circle [David Viens]
- snspell: Les Mots Difficiles (Module No. 2) [David Viens]
- x1_flop: Donkey Kong 3 - Dai Gyakushuu [famicomical]
New NOT_WORKING software list additions
- 3do_m2: Shooter 2D [incog]
- dc: 4x4 Evo (Euro, Prototype 20010109), Bokomu no Tatsujin (Jpn), Card of Destiny: Hikari to Yami no Tougousha - Genteiban (Jpn), Castle Fantasia: Seima Taisen (Jpn), Chaos Field (Jpn, Sega Direct), Chaos Field (Jpn, Sega Direct, Rev. 1), Christmas Seaman: Omoi o Tsutaeru Mou Hitotsu no Houhou - Message Kit (Jpn), Christmas Seaman: Omoi o Tsutaeru Mou Hitotsu no Houhou - Present Disc (Jpn), Comic Party (Jpn), Confidential Mission (Jpn), Cool Cool Toon (Jpn), CR Hissatsu Shigotonin: Pachitte Chonmage @VP@CHI (Jpn), Dave Mirra Freestyle BMX (World, Prototype 20000907), Dave Mirra Freestyle BMX (World, Prototype 20001016), Daytona USA 2001 (Euro, Prototype 20010227), Dead or Alive 2 (Euro), Dead or Alive 2 (Euro, Prototype 20000611), Dead or Alive 2/Fur Fighters (Euro), Dead or Alive 2 (Jpn), Dead or Alive 2 - Shokai Genteiban (Jpn), Dead or Alive 2 (USA), Death Crimson 2: Meranito no Saidan (Jpn), Death Crimson OX (USA), Deep Fighter (Euro), Deep Fighter (Fra), Deep Fighter (Fra, Prototype 20000505), Deep Fighter (Ger), Deep Fighter (USA), Dejiko no Maibura (Jpn), Demolition Racer: No Exit - Demo Version (USA), Demolition Racer: No Exit (USA), Dengen Tenshi Taisen Mahjong Shangri-La (Jpn), Denpa Shounen-teki Kenshou Seikatsu Soft: Nasubi no Heya (Jpn), Densha de Go! 2: Kousoku-hen 3000 Bandai (Jpn), Derby Tsuku 2 (Jpn), Derby Tsuku: Derby Ba wo Tsukurou! (Jpn), deSPIRIA (Jpn), Di Gi Charat Fantasy (Jpn), Di Gi Charat Fantasy - Shokai Genteiban (Jpn), Digital Keiba Shinbun: My Trackman (Jpn), Dino Crisis (Euro), Dino Crisis (Fra), Dino Crisis (Ger), Dino Crisis (Ita), Dino Crisis (Jpn), Dino Crisis (USA), Disney Les 102 Dalmatiens à la rescousse ! (Fra, Ger, Ita, Spa), Disney/Pixar Buzz Lightyear of Star Command (Euro), Disney/Pixar Buzz Lightyear of Star Command (USA), Disney/Pixar Captain Buzz Lightyear: Star Command (Ger), Disney/Pixar Les aventures de Buzz l'Eclair (Fra), Disney/Pixar Toy Story 2: Buzz l'Eclair à la rescousse ! (Fra), Disney/Pixar Toy Story 2: Buzz Lightyear eilt zur Hilfe! (Ger), Disney/Pixar Toy Story 2: Buzz Lightyear to the Rescue! (Euro), Disney/Pixar Toy Story 2: Buzz Lightyear to the Rescue! (USA), Disney's 102 Dalmatians: Puppies to the Rescue (Euro), Disney's 102 Dalmatians: Puppies to the Rescue (Euro, Prototype 20000110), Disney's 102 Dalmatians: Puppies to the Rescue (USA), Disney's Dinosaur (Euro), Disney's Dinosaur (USA), Disney's Donald Duck "Goin' Qu@ckers" (USA), Disney's Donald Duck "Qu@ck Att@ck"?*! (Euro), Doguu Senki: Haou (Jpn), Doki Doki Idol Star Seeker Remix (Jpn), Dorimaga GD Vol. 10 (Jpn), Dorimaga GD Vol. 11 (Jpn), Dorimaga GD Vol. 12 (Jpn), Dorimaga GD Vol. 1 (Jpn), Dorimaga GD Vol. 2 (Jpn), Dorimaga GD Vol. 3 (Jpn), Dorimaga GD Vol. 4 (Jpn), Dorimaga GD Vol. 5 (Jpn), Dorimaga GD Vol. 6 (Jpn), Dorimaga GD Vol. 7 (Jpn), Dorimaga GD Vol. 8 (Jpn), Dorimaga GD Vol. 9 (Jpn), Dousoukai 2: Again & Refrain (Jpn), Draconus: Cult of the Wyrm (USA), Draconus: Cult of the Wyrm (World, Prototype 20000127), DragonRiders: Chronicles of Pern (Euro), DragonRiders: Chronicles of Pern (USA), Dragons Blood (Euro), Dreamcast Express Extra (Jpn), Dreamcast Express Vol. 1 (Jpn), Dreamcast Express Vol. 2 (Jpn), Dreamcast Express Vol. 3 (Jpn), Dreamcast Express Vol. 4 (Jpn), Dreamcast Express Vol. 5 (Jpn), Dreamcast Express Vol. 6 (Jpn), Dreamcast Express Vol. 7 (Jpn), Dreamcast Middleware Conference Demo Disc Part 2 (World), Dreamcast System-Disc 2 (World), Dreamcast Visual Memory Data Issue (Jpn), DreamFlyer (Jpn), DreamKey 3.0 (Euro), DreamKey (Euro), DreamKey (Euro, Rev. 1), DreamKey Version 1.5 (Euro), DreamKey Version 1.5 (Fra), DreamKey Version 2.0 (Bel, Fin, Ned, Swe, Swi), DreamOn Collection 2 (Euro), DreamOn Collection 3 (Euro), DreamOn Collection 4 (Euro), DreamOn Volume 10 (Euro), DreamOn Volume 10 (Ger), DreamOn Volume 11 (Euro), DreamOn Volume 12 (Euro), DreamOn Volume 13 (Euro), DreamOn Volume 14 (Euro), DreamOn Volume 15 (Euro), DreamOn Volume 16 (Euro), DreamOn Volume 17 (Euro), DreamOn Volume 18 (Euro), DreamOn Volume 19 (Euro), DreamOn Volume 1 (Euro), DreamOn Volume 20 (Euro), DreamOn Volume 21 (Euro), DreamOn Volume 22 (Euro), DreamOn Volume 2 (Euro), DreamOn Volume 3 (Euro), DreamOn Volume 4 (Euro), DreamOn Volume 5 (Euro), DreamOn Volume 6 (Euro), DreamOn Volume 7 (Euro), DreamOn Volume 8 (Euro), DreamOn Volume 9 (Euro), Dream Passport 2 for LAN (Jpn), Dream Passport 2 (Jpn), Dream Passport 2 (Jpn, Rev. 1), Dream Passport 3 (Jpn), Dream Passport 3 (Jpn, Alt), Dream Passport 3 (Jpn, Alt 2), Dream Passport 3: Urban Style (Jpn), Dream Passport (Jpn), Dream Passport Premier (Jpn), Dream Passport Ver. 1.01 (Jpn), Dream Preview Vol. 8 (Jpn), Dreamstud!o: 3D Adventure Construction (Jpn), Ducati World (Euro), Ducati World Racing Challenge (USA), D+Vine [Luv] - Shokai Genteiban (Jpn), Dynamite Cop (Euro), Dynamite Cop! (USA), Dynamite Deka 2 (Jpn), Dynamite Deka 2 - Taikenban (Jpn), Ecco 3D (World, Prototype 19990506), Ecco II: Sentinels of the Universe (World, Prototype 20010219), Ecco the Dolphin: Defender of the Future (Euro), Ecco the Dolphin: Defender of the Future (Euro, Prototype 20000417 2PM), Ecco the Dolphin: Defender of the Future (Euro, Prototype 20000417 7AM), Ecco the Dolphin: Defender of the Future (Euro, Prototype 20000419), Ecco the Dolphin: Defender of the Future (Euro, Prototype 20000421), Ecco the Dolphin: Defender of the Future (Jpn), Ecco the Dolphin: Defender of the Future (USA), Ecco the Dolphin: Defender of the Future (USA, Prototype 20000606), Ecco the Dolphin: E3 Demo (USA, Prototype 19990508), ECW Anarchy Rulz (Euro), ECW Anarchy Rulz (USA), ECW Hardcore Revolution (Euro), ECW Hardcore Revolution (USA), Eisei Meijin III: Game Creator Yoshimura Nobuhiro no Zunou (Jpn), Eldorado Gate Vol. 1 (Jpn), Eldorado Gate Vol. 2 (Jpn), Eldorado Gate Vol. 3 (Jpn), Eldorado Gate Vol. 4 (Jpn), Eldorado Gate Vol. 5 (Jpn), Eldorado Gate Vol. 6 (Jpn), Elemental Gimmick Gear (Jpn), Elemental Gimmick Gear (USA), Elysion: Eien no Sanctuary (Jpn), E.O.S.: Exhibition of Speed (Euro), ESPN International Track & Field (Euro), ESPN International Track & Field (USA), ESPN NBA 2Night (USA), European Super League (Euro), Eve Zero Kanzenban: Ark of the Matter - Shokai Gentei Pack (Jpn), Evil Dead: Hail to the King (Euro), Evil Dead: Hail to the King (Fra), Evil Dead: Hail to the King (USA), Evil Twin: Cyprien's Chronicles (Euro), Evolution 2: Far Off Promise (Euro), Evolution 2: Far Off Promise (USA), Evolution: The World of Sacred Device (Euro), Evolution: The World of Sacred Device (USA), Exodus Guilty Neos (Jpn), Expendable (USA), F1 Racing Championship (Euro), F1 World Grand Prix for Dreamcast (Euro), F1 World Grand Prix for Dreamcast (Euro, Prototype 19990903), F1 World Grand Prix for Dreamcast (Jpn), F1 World Grand Prix II for Dreamcast (Euro), F1 World Grand Prix II for Dreamcast (Euro, Prototype 20000728), F1 World Grand Prix II for Dreamcast (Jpn), F1 World Grand Prix (USA), F355 Challenge (Jpn), F355 Challenge: Passione Rossa (Euro), F355 Challenge: Passione Rossa (USA), F355 Challenge: Passione Rossa (USA, Alt), F355 Challenge: Passione Rossa (USA, Prototype 20000501), F355 Challenge: Passione Rossa (USA, Prototype 20000821), Fatal Fury: Mark of the Wolves (USA), Fighting Force 2 (Euro), Fighting Force 2 (Euro, Prototype 19991202), Fighting Force 2 (Ger), Fighting Force 2 (USA), Fighting Force 2 (USA, Alt), Fighting Force 2 (USA, Alt 2), Fighting Vipers 2 (Euro), Fighting Vipers 2 (Euro, Prototype 20001226), Fighting Vipers 2 (Jpn), Flag to Flag (USA), Floigan Bros. - Episode 1 (Euro), Floigan Bros. - Episode 1 (USA), For Symphony: With All One's Heart (Jpn), Frame Gride (Jpn), Frame Gride - Test Operation Disc (Jpn), Frogger 2: Swampy's Revenge (USA), Fur Fighters (Euro), Fur Fighters (Euro, Demo), Fur Fighters (Euro, Prototype 20000602), Fur Fighters (Euro, Prototype 20000612), Fur Fighters (USA), Fushigi no Dungeon: Fuurai no Shiren Gaiden: Onnakenshi Asuka Kenzan! (Jpn), GaiaMaster: Kessen! Seiki-ou Densetsu (Jpn), Gakkyuu-ou Yamazaki: Yamazaki Oukoku Daifunsou! (Jpn), Ganbare! Nippon! Olympics 2000 (Jpn), Garou: Mark of the Wolves (Jpn), Gauntlet Legends (Euro), Gauntlet Legends (USA), Generator Vol. 1 (USA), Generator Vol. 1 (USA, Alt), Generator Vol. 1 (USA, Alt 2), Generator Vol. 1 (USA, Alt 3), Generator Vol. 1 (USA, Alt 4), Generator Vol. 2 (USA), Generator Vol. 2 (USA, Alt), Generator Vol. 2 (USA, Alt 2), Get!! Colonies (Jpn), Giant Gram 2000: Zen Nihon Pro Wres 3 Eikou no Yuusha-tachi (Jpn), Giant Gram 2000: Zen Nihon Pro Wres 3 Eikou no Yuusha-tachi (Jpn, Alt), Giant Gram: Zen Nihon Pro Wres 2 in Nihon Budoukan (Jpn), GigaWing 2 (Jpn), GigaWing 2 (USA), GigaWing (Euro), GigaWing (Jpn), GigaWing (USA), GK: Giant Killers (Euro), GK: Giant Killers (Euro, Prototype 20010109), Godzilla Generations: Maximum Impact (Jpn), Golf Shiyou yo 2: Aratanaru Chousen (Jpn), Golf Shiyou yo: Course Data-shuu Adventure-hen (Jpn), Golf Shiyou yo (Jpn), Grandia II (Euro), Grandia II (Jpn), Grandia II - Special Package (Jpn), Grandia II - Tentou-you Demo (Jpn), Grandia II (USA), Grand Theft Auto 2 (USA), GTA 2 (Euro), GTA 2 (Fra), Guilty Gear X (Jpn), Guilty Gear X - Taikenban (Jpn), Gunbird 2 (Euro), Gunbird 2 (Jpn), Gunbird 2 (USA), Gundam Battle Online (Jpn), Gundam Battle Online - Trial Edition (Jpn), Gundam Side Story 0079: Rise from the Ashes - Premium Disc (Jpn), Gundam Side Story 0079: Rise from the Ashes (USA), Gunspike (Jpn), Guru Guru Onsen 2 (Jpn), Guru Guru Onsen 3 (Jpn), Half-Life (Video) (World), Happy Lesson: First Lesson (Jpn), Happy Lesson (Jpn), Harusame Youbi (Jpn), Headhunter (Euro), Heavy Metal: Geomatrix (Euro), Heavy Metal: Geomatrix (USA), Hello Kitty no Dream Passport 2 (Jpn), Hello Kitty no Garden Panic (Jpn), Hello Kitty no Lovely Fruit Park (Jpn), Hello Kitty no Magical Block (Jpn), Hello Kitty no "Otonaru" Mail (Jpn), Hidden & Dangerous (Euro), Hidden & Dangerous (USA), Hoyle Casino (USA), Hundred Swords (Jpn), Hydro Thunder (Euro), Hydro Thunder (Euro, Prototype 19990908), Hydro Thunder (USA), Hydro Thunder (USA, Rev. 1), Hydro Thunder (World, Prototype 19990616), Kidou Senshi Gundam Gaiden: Colony no Ochita Chide... (Jpn), Millennium Soldier: Expendable (Euro), Millennium Soldier: Expendable (Euro, Prototype 19990715), Promotion Disc (Jpn), Resident Evil: Code: Veronica (Spa), Shinkisekai Evolution 2: Tooi Yakusoku (Jpn), Shinkisekai Evolution (Jpn), Super Speed Racing (Jpn), Tee Off (Euro), Tee Off (USA), Tee Off (USA, Alt), The Flintstones: Viva Rock Vegas (Euro) [FakeShemp]
- ibm5170: Alien Legacy (v1.00) [Justin Kerk]
- interpro: Diagnostic Floppies, Intergraph System Software, Rebuild Floppies [Patrick Mackinlay]
- leapster:
- Cars (Spa), Disney Fairies (Spa), Disney Princesa - La Magia De Aprender (Spa), Dora the Explorer - Camping Adventure (USA), Dora the Explorer - Piñata Party! (USA), Spongebob Squarepants - Through The Wormhole (USA), Star Wars - Matemáticas Jedi (Spa), The Batman - El Poder De Los Números (Spa), Up (Spa), Wall-E (Spa) [Connie, Clawgrip, TeamEurope]
- 1st Grade (US), Dora the Explorer - Wildlife Rescue (USA, L-MAX), Letters on the Loose (USA, L-MAX), Madagascar (USA, L-MAX), NASCAR (USA, L-MAX), Scholastic OutWit! (US), Spider-Man - The Case of the Sinister Speller (USA, L-MAX), Spongebob Squarepants - Saves the Day (USA, L-MAX), Talking WORDS Factory (US) [TeamEurope, HardcoreHubz]
- poly_flop: Proteus 6809 FLEX Operating System (Version 2.8:3 - 1.1:2), Proteus Z80 CP/M Operating System (CP/M 2.2, BIOS 3.3) [Andrew Trotman]
- vsmile_cart: ABC Land Aventure (Fra), Disney Winnie l'Ourson - La Chasse au miel de Winnie (Fra, Rev. 2), Le Monde d'ELMO - Les Grandes Decouvertes D'Elmo (Fra), Oui-Oui - Detective d'un Jour (Fra), Roi Lion - Simba Decouvre la Jungle (Fra), Thomas er ses Amis - Les locomotives s'entraident (Fra) [TeamEurope, Buddybenj]
Translations added or modified
- Chinese (Simplified) [YuiFAN]
- Chinese (Traditional) [YuiFAN]
- Dutch [Jos van Mourik]
- French [noxx09]
- Portuguese (Brazil) [Wellington Uemura]
- Spanish [A. Viloria]
Source Changes
- fidlstix, rndrndqs: Fixed interface between MCU and LCD controller and added 7-segment digits. [AJR]
- tms9927: Configure using character clock rather than dot clock. [AJR]
- pit8253: Converted counters to subdevices. [AJR]
- sega_315_5195: Internalized communication latches – sound now works in fpointbla. [AJR]
- sol20: Added RS-232 port. [AJR]
- mcb216, cb308: Replaced UART with TMS5501. [AJR]
- hnayayoi.cpp: Use HD6845 CRTC for video; improved screen parameters. [AJR]
- vt100_kbd: Rewrote as UART-based serial device. [AJR]
- vt100: Restored bottom lines of screen. [AJR]
- vt100, la120: Made ER1400 non-volatile storage actually work. [AJR]
- debugger: Fixed extent of debug view, wplist output, watchpoint view, and find command for address-shifted memory spaces. [AJR]
- ins8250: Added hack to reset transmitter when Baud rate is changed. [AJR]
- trs80.cpp: Derived almost all clocks from actual crystals, including raw screen parameters. [AJR]
- d9final: Added NVRAM. [AJR]
- qtsbc: Rewrote driver based on SBC-880 schematics. [AJR]
- ay31015: Fixed receiver desync when next start bit arrives early, and synchronization at start bit. [AJR]
- unkitpkr: Added switch to disable card graphics in bookkeeping mode. [AJR]
- Separated TLCS-90 external IRQ line state from internal request register – fixes tenkai slowdowns. [AJR]
- artmagic.cpp: Replaced NVRAM with parallel EEPROM, and improved ADPCM banking. [AJR]
- Added DEC 12-15336-00 RS232 loopback connector type (required for VT102 modem control self-test). [AJR]
- rainbow: Corrected bit rate generator clocks and types. [AJR]
- g65816: Allow use of separate address spaces for program, data, opcodes, and vectors. [AJR]
- scn2674: Added preliminary support for SCN2672 variant. [AJR]
- vgmplay: Disable POKEY and QSound devices if not required. [AJR]
- Include option and file names in fatal error message for failure to load media image. [AJR]
- model2.cpp updates: [Angelo Salese]
- Added custom debugger commands to dump geometrizer disassembly and triangle list.
- Worked around ld rN, (rN) read on FIFO – fixes multiple crashes.
- Skip normals for every triangle/quad in geo mode 2/3 – fixes multiple graphical glitches.
- Fixed untextured path colors (used by Motor Raid and Daytona USA).
- Added direct framebuffer drawing (used by Last Bronx title screen).
- sharc: Implemented additional instructions used by Model 2 games. [Angelo Salese]
- Added Rn = Rn FDEP Rx BY : opcode (used by Last Bronx for a vital geometrizer function).
- Added fmul abs multi opcode (used by Gunblade NY).
- Added SET_UREG case $67 (used by Zero Gunner 2B).
- Fixed LSHIFT negative operations to not sign-extend the result (fixes Last Bronx frame flickering).
- segaic24.cpp: Added xhout and xvout register callbacks (fixes Model 2 3D viewport positions). [Angelo Salese]
- Wrote a preliminary TGPx4 interpreter core. [Angelo Salese]
- i960.cpp: Added support for burst stall on writes. [Angelo Salese]
- ddayjlc.cpp: Fixed clouds priority and title screen colors, added flip screen. [Angelo Salese]
- amstrad: Ignore invalid PSG register selection – fixes input issues with Monty on the Run and Airborne Ranger. [Barry Rodewald]
- metro.cpp: Enabled button 2 in daitorid* – it’s used to reorient tiles. [cam900]
- hyprduel.cpp: Cleaned up, converted to use imagetek_i4220_device, changed sound output to mono. [cam900]
- imagetek_i4220.cpp: Only draw portion of tilemaps exposed by clipping rectangle (improves performance). [cam900]
- sknsspr: Converted to device_rom_interface, allocate decode buffer at start time. [cam900]
- galpani3.cpp: Cleaned up code, added notes, allocate buffers at start time, improved alpha blending, sprite/background priorities and background/background priorities, and reduced code duplication. [cam900]
- jchan.cpp: Minor improvements to sprite/sprite priorities. [cam900]
- rohga.cpp: Fixed graphics decoding. [cam900]
- segapcm: Added support for clock speed changes, and cleaned up code. [cam900]
- vgmplay updated: [cam900]
- Implemented Sega PCM interface registers.
- Convert QSound pitch to DSP clock input frequency.
- eolith.cpp: Corrected title/distributor for Chinese-language version of Iron Fortress. [cam900, Vas Crabb]
- kaneko16.cpp: Cleaned up OKI bank switching and sound latch handling. [cam900]
- es5510/taito_en updated: [cam900]
- es5510: Fixed DRAM read/write, and moved buffer allocation to start time.
- taito_en: Verified ESP input clock and output channels from GunBuster schematics, reduced runtime tag map lookups.
- esqpump.cpp: Split ES5506 out of interface.
- esqkt.cpp: Added esqpump for ES5510 interface, and fixed company tags.
- kaneko_grap2: Converted to device_rom_interface, added device address map, added internal palette, and implemented brightness control. [cam900]
- mcatadv.cpp: Reduced code duplication, improved ROM region names, and converted to mono sound output. [cam900]
- wecleman.cpp: Added notes, cleaned up code, improved ROM region names, and converted to stereo sound output. [cam900]
- ES8712: removed sound output as it’s just a controller for an Oki MSM5205/6585 and 74157. [cam900]
- gcpinball.cpp, metro.cpp, lastbank.cpp, witch: Added notes, cleaned up code, and reduced runtime tag map lookups. [cam900]
- blzntrnd: Corrected stereo/mono outputs according to PCB type, fixed sound bank switching, and added notes. [cam900]
- lastbank: Use generic latch device for sound communication. [cam900]
- gcpinball.cpp: Improved ROM region names. [cam900]
- qs1000.cpp: Converted set_irq to WRITE_LINE_MEMBER. [cam900]
- eolith.cpp, eolith16.cpp, vegaeo.cpp: Cleaned up VRAM handling and drawing. [cam900]
- eolith.cpp, ghosteo.cpp, limenko.cpp, vamphalf.cpp, vegaeo.cpp: Modernized sound latches, reduced runtime tag map lookups, and improved ROM region names. [cam900]
- hidctch3: Replaced driver init with machine configuration. [cam900]
- mastboy.cpp: Cleaned up code, moved banked RAM handler into address_map_bank_device, fixed RAM error, added notes, and improved ROM region names. [cam900]
- xexex.cpp: Cleaned up code, reduced runtime tag map lookups, added notes, and marked with MACHINE_IMPERFECT_GRAPHICS. [cam900]
- tecmosys.cpp: Fixed background color, cleaned up bank switching, reduced code duplication, reduced runtime tag map lookups, added notes, and marked with MACHINE_IMPERFECT_GRAPHICS (due to imperfect linescroll/mixing) and MACHINE_NO_COCKTAIL (due to incorrect tilemap scroll when flipped). [cam900]
- ultraman.cpp, chqflag.cpp: Minor code clean-up. [cam900]
- k051649.cpp: Add scc_map to reduce duplication in driver memory maps. [cam900]
- divebomb.cpp: Use generic_latch_8_device for CPU communication and input_merger_any_high_device for interrupts, and improved tags. [cam900]
- ddragon.cpp: Identified CPU types. [cam900]
- x68k: Implemented ADPCM panning and corrected ADPCM timer. [cam900]
- gstream.cpp: Added pre-calculated RGB palette for X2222, reduced code duplication, and removed unnecessary parameters. [cam900]
- Added extracted C-chip EPROM data for Volfied, Superman, Bonze Adventure, and Rainbow Islands; removed simulation. [Caps0ff]
- plugins/portname: Described revised format. [Carl]
- Added a hand-crafted C-chip EPROM for Rainbow Islands Extra, allowing simulation to be removed. [David Haywood]
- XaviX: Added notes on IRQ source register. [David Haywood]
- Added HDB-DOS device for Color Computer 1/2. [David Ladd]
- Added uPD934G percussion generator device, used by Casio RZ-1. [Dirk Best]
- hp64k: Added support for HPIB bus, and made extensive improvement to PHI emulation (BIST now passes). [F.Ulivi]
- Added slot device to tunnel IEEE-488 between processes over a socket connection. [F.Ulivi]
- Corrected Intellivision keyboard 6502 clock rate (was running at double speed). [Frank Palazzolo]
- spectrum: Fixed sprite flicker and missing graphics in several games. [geecab, R. Belmont]
- emscripten: Fixed issue causing drivers using netlists to fail, and disabled currently unsupported multithreading. [Justin Kerk]
- notetaker.cpp: Started to hook up EmulatorCPU 8086. [Lord Nightmare]
- naomi.cpp: Updated ROM board and BIOS documentation. [MetalliC]
- Dreamcast and derivatives: Enabled SH-4 recompiler by default. [MetalliC, Ryan Holtz]
- lynx96k: Added Scorpion and Danish ROMs as BIOS options. [Nigel Barnes]
- kr2376: Added keyboard matrix callbacks. [Nigel Barnes]
- bbc: Added cassette relay samples. [Nigel Barnes]
- bbc: Fixed shadow RAM corruption in MasteB+, and sideways RAM access in Model B. [Nigel Barnes]
- electron: Set CPU clock 2MHz/1MHz according to ROM/RAM access. [Nigel Barnes]
- model2.cpp: Fixed Zero Gunner background priorities. [O. Galibert]
- nes_apu: Derive frame counter from clock input. [O. Galibert]
- Removed macros from address maps. [O. Galibert]
- interpro: Various improvements, culminating in the ability to boot the “blue screen” rebuild floppy. [Patrick Mackinlay]
- Nearly boots CLIX – hangs trying to mount the filesystems.
- Refactored CPU/MMU memory access, added alignment faults, and added support for DMA virtual addressing.
- Implemented most C400 instructions, and fixed wait instruction.
- Removed broken forced interrupt handling.
- gunpey: Extracted decompressed sprite data – loaded to fix graphics until compression is understood. [Peter Wilhelmsen, Morten Shearman Kirkegaard]
- midvunit.cpp: Cleaned up inputs and outputs, improved motion inputs, and sorted main buttons. [Risugami]
- seattle.cpp: Cleaned up outputs. [Risugami]
- Added ability to start/stop AVI recording during emulation session, and improved handling of native aspect screenshots on systems with arbitrary numbers of screens. [Ryan Holtz, Vas Crabb]
- M1COMM, M2COMM, S32COMM: Improved simulation: [SailorSat]
- Fixed partial frame read and added VSYNC packets.
- Added relay mode (used by stcc), detect/handle connection loss, improved sync.
- Converted to use osd_file rather than emu_file.
- Added comm_framesync option to force instances to stay in sync.
- Added preliminary MB89374 emulation – works well enough for Virtua Racing ad Virtua formula to link using real firmware.
- Removed m1comm from the default model1 configuration, as not every game has one.
- Converted glasgow.cpp to use mmboard device for chess board I/O. [Sandro Ronco]
- Corrected size of MK48T12 timekeeper RAM. [smf]
- validity check: Test all 33 possible results from count_leading_zeros() and count_leading_ones(). [smf]
- Donkey Kong: Changed orientation so that -norotate matches direct feed recordings. [smf]
- Added QuikLoad option for several CP/M-80 systems (Altos 5, Aussie Byte II, Decision Mate V, Kaypro, QX-10, Xerox 820). [Stefano]
- c352.cpp: Changed µ-law algorithm to match Namco’s Wii VC emulator, fixed static noise between fights in Tekken 3, and fixed order of phase inversion flags. [superctr]
- rgbsse: Fixed scaling functions for negative values – fixes graphical anomalies in warfa. [Ted Green]
- kayproii: Fixed Baud rate generator connections (serial port and keyboard were reversed). [Vas Crabb]
- Changed build options to make deprecated declaration warnings non-fatal and enabled by default. [Vas Crabb]
- Started deprecating and removing poorly-performing output system APIs. [Vas Crabb]
- Deprecated and removed all uses of running_machine::first_screen. [Vas Crabb, Ryan Holtz, AJR, R. Belmont, Nigel Barnes]
- dsp16: Rewrote interpreter and disassembler. [Vas Crabb]
- Interpreter implements almost all features and has machine cycle accuracy/granularity.
- PIO and a subset of SIO output excluding multiplexed modes are implemented.
- Disassembler syntax mostly matches that used by assembler, and shows live comments for predicated operations.
- qsound: Added low-level emulation using DSP program (only enabled in vgmplay for performance reasons). [Vas Crabb]
- qsoundhle: Changed sample rate and playback behaviour to better match DSP. [Vas Crabb]
- Restricted ROM names to a shell-friendly subset of printable ASCII. [Vas Crabb]
- Reduced use of naked pointers, using namespace, and preprocessor macros in recompiling CPU cores. [Vas Crabb]
- Converted most machine configuration helpers to non-static member functions and adjusted macros to match. [Wilbert Pol]
- crospang.cpp: Corrected clock speeds based on oscillators and PCB info. [Brian Troha]
- gameboy.xml, gbcolor.xml, leapster.xml, vsmile_cart.xml, vsmile_cd.xml, vsmilem_cart.xml: Corrected Spanish titles. [ClawGrip]
- sauro.cpp: Verified clocks for Sauro. [Corrado Tomaselli, The Dumping Union]
- sf2b: Identified manufacturer. [f205v]
- atetris.cpp: Updated documentation for atetrisb2 and atetrisb3. [f205v]
- Dumped PLA from CBM plus4 family. [Guru]
- spaceg: Dumped PROMs. [Guru]
- opwolf.cpp: Measured C-chip clock on a working PCB. [Guru]
- shuttlei: Corrected main CPU clock divider and added PCB description. [Guru]
- ti85.cpp: Added OS v4.0 as a BIOS option for ti84pcse. [Julian Lachniet]
- leland.cpp: Corrected ROM labels and documented undumped PALs for Pig Out: Dine Like a Swine! [Kevin Eshbach, The Dumping Union]
- leland.cpp: Corrected ROM name for revision 5 of Ataxx. [Kevin Eshbach, The Dumping Union]
- Updated hiscore.dat for recent changes. [Leezer]
- alphatro.cpp: Improved ROM names, and added real ROM for machine with BICOM graphics extension. [rfka01]
- Corrected year for San Francisco Rush: The Rock. [sjy96525]
- argus.cpp: Dumped PROM for valtric. [system11, The Dumping Union]
submitted by cuavas to emulation [link] [comments]
MAME 0.213
It's really about time we released MAME 0.213, with more of everything we know you all love. First of all, we’re proud to present support for the first Hegener + Glaser product: the “brikett” chess computers, Mephisto, Mephisto II and Mephisto III. As you can probably guess, there’s an addition from Nintendo’s Game & Watch line. This month it’s Mario’s Bombs Away. On a related note, we’ve also added Elektronika’s Kosmicheskiy Most, exported as Space Bridge, which is an unlicensed total conversion of the Game & Watch title Fire. If you haven’t played any of the handheld LCD games in MAME, you’re missing something special – they look superb with external scanned and traced artwork.
On the arcade side, we’ve added The Destroyer From Jail (a rare Philko game), and alternate regional versions of Block Out and Super Shanghai Dragon’s Eye. The CD for Simpsons Bowling has been re-dumped, resolving some long-standing issues. With its protection microcontroller dumped and emulated, Birdie Try is now fully playable. Protection microcontrollers for The Deep and Last Mission have also been dumped and emulated. Improvements to Seibu hardware emulation mean Banpresto’s SD Gundam Sangokushi Rainbow Tairiku Senki is now playable, and sprite priorities in Seibu Cup Soccer have been improved.
In computer emulation, two interesting DOS compatible machines based on the Intel 80186 CPU are now working: the Mindset Personal Computer, and the Dulmont Magnum. The Apple II software lists have been updated to include almost all known clean cracks and original flux dumps, and the Apple II gameport ComputerEyes frame grabber is now emulated. We’ve received a series of submissions that greatly improve emulation of the SWTPC S/09 and SS-30 bus cards. On the SGI front, the 4D/20 now has fully-working IRIX 4.0.5 via serial console, and a whole host of improvements have gone into the Indy “Newport” graphics board emulation. Finally, MAME now supports HDI, 2MG and raw hard disk image files.
As always, you can get the source and Windows binary packages from
the download page.
MAMETesters Bugs Fixed
- 00148: [Sound] (mappy.cpp) todruaga: The sound of the first credit is not played. (Angelo Salese)
- 07379: [Interface] artwork: Automatically computed group bounds behaviour is not intuitive. (Vas Crabb)
- 07382: [Debugger] Hang and memory leak when using save command. (hap)
- 07388: [Graphics] (sms.cpp) smsj: Default view does not display video in OpenGL mode. (hap)
- 07396: [DIP/Input] (tmnt.cpp) tmnt24pu: Start buttons do not work. (Tafoid)
- 07398: [Crash/Freeze] (goldstar.cpp) mbs2euro: Exception at emulation start. (AJR)
- 07400: [Interface] clickable artwork: Dummy input listener is ignored. (hap)
- 07401: [Graphics] (nemesis.cpp) salamand and clones: Sprite flickers randomly. (hap)
New working machines
- The Destroyer From Jail (Korea) [system11, Angelo Salese, The Dumping Union]
- DVW Microelectronics Husky [Nigel Barnes, Phill Harvey-Smith]
- Game & Watch: Mario's Bombs Away [algestam, Mr. Do]
- Hegener + Glaser Mephisto [hap, Berger]
- Hegener + Glaser Mephisto II [hap, Berger]
- Hegener + Glaser Mephisto III [hap, Berger]
- Hegener + Glaser Mephisto Mirage [hap, Berger]
- Hegener + Glaser Mephisto MM I (ver. A) [hap, Berger]
- Hegener + Glaser Mephisto Mondial 68000XL [Sandro Ronco, Berger]
- Potten's Poker stealth with Breakout front game [Roberto Fresca, Grull Osgo, Pako Ortiz, Rockman, Recreativas.org]
- SciSys Superstar 28K [hap, Berger]
New working clones
- Block Out (Europe and Oceania) [ClawGrip, Recreativas.org]
- Commando (bootleg set 3) [Guru]
- Crazy Kong Part II (bootleg) [Corrado Tomaselli, The Dumping Union]
- Elektronika Space Bridge [algestam, Ryan Holtz]
- Exidy Inc Sorcerer (with Digitrio fdc) [Robbbert]
- Exidy Inc Sorcerer (with Dreamdisk fdc) [Robbbert]
- Hegener + Glaser Mephisto Amsterdam (Glasgow hardware) [Berger]
- Hegener + Glaser Mephisto Dallas 68000 (Glasgow hardware) [Berger]
- Hegener + Glaser Mephisto MM I (ver. B) [Achim]
- Joker Card (witch game) [Roberto Fresca, TeamEurope]
- Lady Liner (set 2) [Roberto Fresca, TeamEurope]
- New Lucky 8 Lines (set 8, W-4) [Roberto Fresca, TeamEurope]
- New Lucky 8 Lines (set 9, W-4, Eagle, licensed by Wing) [Roberto Fresca, TeamEurope]
- New Lucky 8 Lines Super Turbo (Hack) [Roberto Fresca, TeamEurope]
- Player's Edge Plus (X000057P+XP000038) Deuces Wild Poker (MGM Grand Casino) [Brian Troha]
- Punk Shot (World 2 Players) [frsj8112]
- Richard Lang Mephisto London 16 Bit [Berger]
- Street Fighter II': Champion Edition (RE, bootleg) [ClawGrip, hammy]
- Super Shanghai Dragon's Eye (Korea) [TeamEurope, Brian Troha, The Dumping Union]
- Victor 5 [Roberto Fresca, TeamEurope]
Machines promoted to working
- Birdie Try (Japan revision 2) [Dirk Best, TeamEurope, Ivan Vangelista]
- Casino Poker (Ver PM88-01-21, German) [Roberto Fresca, TeamEurope]
- Dulmont Magnum [Carl]
- Hasbro Dream Life (Version 1.0, Feb 07 2005) [Sean Riddle, David Haywood]
- Mindset Corporation Mindset Personal Computer [O. Galibert, Al Kossow]
- SciSys / Novag Chess Champion: Super System III [hap, Berger, MikeChess]
- SD Gundam Sangokushi Rainbow Tairiku Senki (Japan) [Angelo Salese]
- Tatung Einstein 256 [Nigel Barnes, jltursan]
Clones promoted to working
- SD Gundam Sangokushi Rainbow Tairiku Senki (Korea) [Angelo Salese]
- SWTPC swtpc S/09 Sbug + piaide [68bit]
New machines marked as NOT_WORKING
- Bonus Poker (Atronic) [Priit Laes]
- Bubble Torneo [TeamEurope]
- Colex VME-80186 [Al Kossow, Bitsavers]
- Digitek Micrologic 20 [ClawGrip, Dirk Best]
- Estron Juku E5101 [Dirk Best]
- Husky Computers Ltd Husky Hawk [Nigel Barnes, Phill Harvey-Smith]
- I C Money (Atronic) [Priit Laes]
- Microdar SPD [jordigahan, ClawGrip]
- Miss Americana (Bingo) [IPDB]
- Rock 'n' Roll [jordigahan, ClawGrip]
- SNES 4 Slot arcade switcher [ClawGrip, Roberto Fresca, Recreativas.org, The Dumping Union, system11, Dirk Best]
- Wanted (Sega) [Jamesv833, SeanC]
- Wild Thing (Atronic) [Priit Laes]
New clones marked as NOT_WORKING
- Cyclopes (11/85) [IPDB, PinMame]
- Fish Tales (P-2) [IPDB, PinMame]
- Flash Gordon (French Vocalizer sound) [IPDB, PinMame]
- Husky Computers Ltd Husky Hunter [Nigel Barnes, Phill Harvey-Smith]
- Husky Computers Ltd Husky Hunter 2/16 [Phill Harvey-Smith]
- Lady Liner (encrypted, set 1) [TeamEurope, Roberto Fresca]
- Lady Liner (encrypted, set 2) [TeamEurope, Roberto Fresca]
- Lady Liner (encrypted, set 3) [TeamEurope, Roberto Fresca]
- Lady Liner (encrypted, set 4) [TeamEurope, Roberto Fresca]
- Lady Luck (Bellfruit) (Adder 5) [TeamEurope, jordigahan, ClawGrip]
- Lovely Cards (encrypted) [TeamEurope, Roberto Fresca]
- Magic Export (V.211A) [TeamEurope]
- New Lucky 8 Lines (set 10, W-4, encrypted NEC D315-5136) [Roberto Fresca, Grull Osgo, TeamEurope]
- New Lucky 8 Lines Crown Turbo (Hack) [Roberto Fresca, TeamEurope]
- Police Force (LG-4) Germany [IPDB, PinMame]
- Power Instinct (USA, bootleg set 3) [hammy, The Dumping Union]
- Robocop (2.9) [IPDB, PinMame]
- Star Wars Arcade (US) [coolmod, Mike Moffitt, Phil Bennett]
- Tiger Heli (bootleg set 4) [Sean Riddle, Brian Troha, The Dumping Union]
- El Trebol de la Suerte (Bellfruit) (Adder 5) [TeamEurope, jordigahan, ClawGrip]
- WWF Royal Rumble (1.03 French) [IPDB, PinMAME]
- Yamaha MU100B [Alexander Troosh, R. Belmont]
New working software list additions
- apple2_flop_clcracked:
- The Addition Facts (cleanly cracked), Algebra Volume 3 (Version 1.0, 10 June 1982) (cleanly cracked), BackAid (cleanly cracked), Beyond Castle Wolfenstein (Version 07/12/84) (cleanly cracked), BIG & little (cleanly cracked), A Bird's Eye View of The Main Idea (cleanly cracked), Calendar Fun with the Lollipop Dragon (cleanly cracked), Castle Wolfenstein (Version 06/19/84) (cleanly cracked), Dinosaur Days Plus (cleanly cracked), The Division Facts (cleanly cracked), Dr. Ruth's Computer Game of Good Sex (cleanly cracked), Draw Your Own Conclusions (cleanly cracked), Flashcards (cleanly cracked), Flights Into Fiction: Classic Stories (cleanly cracked), Flights Into Fiction: Fairy Tales (cleanly cracked), Focus on Physical Science: Chapter Review (Version 1.1) (cleanly cracked), Grid Designer (cleanly cracked), Hinky Pinky (cleanly cracked), The Human Body: Circulation and Respiration (cleanly cracked), KidWriter (German Level I, II) (cleanly cracked), Mission: Asteroid (cleanly cracked), The Multiplication Facts (cleanly cracked), Muppet Slate (Version 1.01) (cleanly cracked), New Kid on the Block (Version 02.09.89) (cleanly cracked), A Newbery Adventure: Charlotte's Web (cleanly cracked), NLP Tools Vol. 1 (Version 1.1) (cleanly cracked), Phi Beta Filer (cleanly cracked), Poetry Express (cleanly cracked), Practicalc II XC (Version 2.00) (cleanly cracked), Punctuation Put-On (cleanly cracked), Un Repas Francais (cleanly cracked), Roots/Affixes 1 (Version 09.14.87) (cleanly cracked), The Subtraction Facts (cleanly cracked), Theorems and Proofs of Theorems (cleanly cracked), Troll Sports Math (cleanly cracked), Verb Usage 3 (Version 01.31.89) (cleanly cracked), Wally's Word Works (cleanly cracked), What's The Big Detail (cleanly cracked), Work Force II (Version 2.10) (cleanly cracked), Writer's Choice (Version 1.0) (cleanly cracked), Zandar The Wizard (cleanly cracked), Zork I Demo (Catch A Butterfly) (cleanly cracked) [4am, Firehawke]
- Chipwits [LoGo, Firehawke]
- apple2_flop_misc: Star Trek: The Kobayashi Alternative (Version 4.0) [anonymous]
- apple2_flop_orig: Alge-Blaster Plus! (Version 1.0), The Ancient Art of War at Sea, Arcticfox, Battle Chess, Beach-Head, Beyond Castle Wolfenstein, Black Magic, Castle Wolfenstein (1981 Version), Castle Wolfenstein (Version 06/19/84), Chipwits, Cranston Manor, David's Midnight Magic, Escape (Bantam Publishing), Essex, Injured Engine, King's Quest, King's Quest II, King's Quest III, King's Quest IV, Labyrinth: The Computer Game (Lucasfilm Games), Mabel's Mansion, Mindshadow, Mission: Asteroid, Moptown, Puzzle Tanks, Race For Midnight, Return of Heracles, Sir Isaac Newton's Games, Soko-Ban, Space Quest II: Vohaul's Revenge (Version 2.0A, interpreter 0.089), Times of Lore, Tip 'N Flip, Wizardry V: Heart of the Maelstrom [4am, Firehawke]
- coco_flop: 512K CoCo 3 Memory Test, CoCo Max II (Input Selector Modified), CoCo Max II (Version 51016), CoCo Max III (Version 3.0), CoCo Max III (Version 3.1), CoCo Newsroom, DeskMate (Version 1.00.00), DeskMate 3 (Version 1.00.00), Disk EDTASM, Micro Works 16-Level Picture Display Utility, The Newspaper, Pitfall II: Lost Caverns, Telewriter-64 [TRS-80 Color Computer Archive]
- hp_ipc: Demo Disc, HP-UX Communications & Maintenance A (VI), HP-UX Communications & Maintenance B (VII), HP-UX Documentation (X), HP-UX Miscellaneous Tools (IX), HP-UX Nucleus (VIII), HP-UX Programmers Tools (I), HP-UX Software Development (II), HP-UX Software Development (III), HP-UX Writers Tools A (IV), HP-UX Writers Tools B (V), RCS (Revision Control System), Software Engineering Module - C Development Supplement (IV), Software Engineering Module - Communication and Maintenance Tools (II), Software Engineering Module - Programmers's and Miscellaneous Tools (I), Software Engineering Module - Section 1 & 1m Documentation (V), Software Engineering Module - Sections 2, 3, 4 and l Documentation (VI), Software Engineering Module - Writer's Tools (III), System Disc Release 5.0.2 [shattered]
- ibm5150: Chuck Yeager's Advanced Flight Trainer (3.5"), Chuck Yeager's Advanced Flight Trainer (5.25", French), Empire - Wargame of the Century, Loom (5.25"), Lunar Explorer - A Space Flight Simulator, Mean 18, Mines of Titan, Olivetti Prodest PC1 - Per Cominciare, Olivetti Prodest PC1 Games Collection 7, Olivetti Prodest PC1 MS-DOS 3.20 (Spanish), Olivetti Prodest PC1 MS-DOS 3.20 / GW BASIC / Lode Runner, Olivetti Prodest PC1 coverdisk (1987 No. 1), Olivetti Prodest PC1 coverdisk (1989 No. 1, Jan/Feb), Olivetti Prodest PC1 coverdisk (1989 No. 2, ApMay), Olivetti Prodest PC1 coverdisk (1989 No. 4, Aug/Sep), Olivetti Prodest PC1 coverdisk (1989 No. 5, Nov/Dec), P.H.M. Pegasus, Pitstop II (3.5") [Justin Kerk]
- ibm5170: Novell DOS 7 (3.5"), Novell DOS 7 (5.25"), Novell DR Multiuser DOS Release 5.1, blueflops-2.0.10, blueflops-2.0.11, blueflops-2.0.12, blueflops-2.0.13, blueflops-2.0.14, blueflops-2.0.15, blueflops-2.0.2, blueflops-2.0.3, blueflops-2.0.4, blueflops-2.0.5, blueflops-2.0.6, blueflops-2.0.7, blueflops-2.0.9 [Justin Kerk]
- juku: CP/M 2.2 [Bashkiria-2M, Dirk Best]
- mephisto_mm1: Mephisto HG 170 Opening Library [Achim]
- mindset_flop: Vyper [Al Kossow]
- pentagon_cass: Old Tower [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
- smc777: Yakyuu-Kyou [TurboMajikon]
- specpls3_flop: Redshift [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
- spectrum_betadisc_flop: DreamWalker: Alter Ego 2 (Pentagon), Gravibots, Lirus, Log Cabin Dizzy (v1.04, English), Log Cabin Dizzy (v1.04, Russian), Mighty Final Fight (v1.0), Mighty Final Fight (v1.1), Mighty Final Fight (v1.2), Mighty Final Fight (v1.2, Wally music hack), MultiDude (Pengaton), Redshift, Sector: Invasion, Twinlight [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
- spectrum_cass: Aahku al Rescate (set 1), Aahku al Rescate (set 2), Aahku al Rescate (set 3, beta 01, April 2011), The Adventures Of Jane Jelly - The Egg Diamond (set 1), The Adventures Of Jane Jelly - The Egg Diamond (set 2, turbo loader, with trainer), The Adventures Of Jane Jelly - The Treasure Of Hotmarmalade (set 1, Bumfun), The Adventures Of Jane Jelly - The Treasure Of Hotmarmalade (set 2), The Adventures Of Jane Jelly - The Treasure Of Hotmarmalade (set 3, turbo loader, with trainer), The Adventures Of Jane Jelly - The Treasure Of Zedin (set 1, Bumfun), The Adventures Of Jane Jelly - The Treasure Of Zedin (set 2, older), The Adventures Of Jane Jelly - The Treasure Of Zedin (set 3, turbo loader, with trainer), The Adventures Of Jane Jelly - The Treasure Of Zedin - Nightmare Version (set 1, Bumfun), The Adventures Of Jane Jelly - The Treasure Of Zedin - Nightmare Version (set 2, older), The Adventures Of Jane Jelly - The Treasure Of Zedin - Nightmare Version (set 3, turbo loader, with trainer), Altair (set 3, release 2, English), Altair (set 4, release 2, Spanish), Altair (set 5, English), Altair (set 6, Spanish), Altair ZX (set 1, English), Altair ZX (set 2, Spanish), Alter Ego (set 3), Androide (2014, Pixelsoft) (set 2), Androide (2014, Pixelsoft) (set 3), Antiquity Jones (set 2, v1.2), Antiquity Jones (set 3), Arcade Game Designer v1.0, Arcade Game Designer v1.3, Arcade Game Designer v1.5, Arcade Game Designer v2.0, Arcade Game Designer v2.3, Arcade Game Designer v2.4, Arcade Game Designer v2.6, Arcade Game Designer v3.0, Arcade Game Designer v3.3, Arcade Game Designer v3.4, Arcade Game Designer v3.5, Arcade Game Designer v4.0, Arcade Game Designer v4.1, Arcade Game Designer v4.2, Arcade Game Designer v4.3, Arcade Game Designer v4.4, Arcade Game Designer v4.5, Arcade Game Designer v4.6, Astronaut Labyrinth (set 1), Astronaut Labyrinth (set 2, easy boss), Astronaut Labyrinth (set 3, turbo loader, normal & easy boss, with trainer), Attack Of The RGBobots, B-Squared (set 1), B-Squared (set 2), Baffo Jones, Baldy ZX (set 2), Bauble Blast!, Billy Box (set 1, English), Billy Box (set 2, French), Blimpgeddon (set 1, v1.02, Final, QAOPM controls), Blimpgeddon (set 2, v1.02, Final, ESDFO controls), Blizzard's Rift, Bluber (set 1, release 2), Bluber (set 2, release 2), Bluber (set 3, release 1), Bob The Space Janitor (version 2), Bobby Carrot (set 1, v1.01, 128k), Bobby Carrot (set 2, v1.01, 128k), Bobby Carrot (set 3, v1.01, 48k), Bobby Carrot (set 4, v1.01, 48k), Bomberman (2016, Cristian Gonzalez) (set 2, demo, v01), Bomberman (2016, Cristian Gonzalez) (set 2, demo, v03), Booty - The Remake (set 1, v1.2, turbo loader), Booty - The Remake (set 3, v1.2), Booty - The Remake (set 4, v1.2 - Black Edition, turbo loader), Booty - The Remake (set 5, v1.2 - Black Edition), Booty - The Remake (set 6, v1.2 - Black Edition), Booty - The Remake (set 7, v1.1, turbo loader), Booty - The Remake (set 8, v1.1), Booty - The Remake (set 9, v1.1), Bounty - The Search for Frooge (set 1), Bounty - The Search for Frooge (set 2), Brian vs. The Bullies, A Broken Friend (set 2), Bubble Frenzy, Bubble Monkey Bros, Cap'n Rescue (v3.0), Cap'n Rescue 2 - The Escape (v3.4), Car Wars (set 1, v1.1, English), Car Wars (set 2, v1.1, Spanish), Car Wars (set 3, English), Car Wars (set 4, Spanish), Catch A Hare, Char Set Finder, CharAde Editor & Demo, The Chard, Chessboard Attack (set 1, v1.2), Chip Rescue, Chopper Drop (set 2, release 2), Christmas Cracker, Christmas Gift Hunt (set 1, v2.0, 128k), Christmas Gift Hunt (set 2, v2.0, 48k), Christmas Gift Hunt (set 3, beta), Christmas Gift Hunt (set 4, ULA Plus), Chunk Zone, Clopit!, Code Zero (set 1), Code Zero (set 2), Columns (set 2, Physical Version), Crappy Crates, The Dark (2016 cassette release), Davey-Dudds Loves Peas, Dead By Dawn (set 2), Dead Flesh Boy (set 1, v2), Dead Flesh Boy (set 2, v2), Dead Flesh Boy (set 3, v1), Dead Flesh Boy (set 4, v1, no loading screen), Deep Core Raider (set 1, v1.1), Deep Core Raider (set 2, v1.1), Donkey Kong Jr. (2016, Gabriele Amore) (corrected jump), DragonBall - El desafio del Dr Gero (1994), DreamWalker: Alter Ego 2 (set 1, 128k), DreamWalker: Alter Ego 2 (set 2, 48k), Dung Darach, F'n Balls (set 1, ULA rain fix), Flash Beer Trilogy, Flynn's Adventure (set 3, tech demo 01-04-12), Flynn's Adventure In Bombland (set 1, v1), Flynn's Adventure In Bombland (set 2, demo), Fn Balls (set 2, older), Forest Raider Cherry, Frank N Stein (set 3, pre-release), Future Looter (set 1, release 2), Future Looter (set 2, release 1), Future Looter (set 3, demo 18122011), Genehtik (set 2), Ghost Castles (cassettte version), Grumpy Santa (set 1), Grumpy Santa (set 2), Hunchy (1983, Mr. Micro), Invasive Species (48k version), Jaws - The Text Adventure, Join, Knight Hero (Black version), Knight Hero (White version), Knights & Demons, Knights & Demons DX (set 2), Knights (set 1), Knights (set 2, BASIC version), Knights (set 3, turbo loader), Krap Park (set 1, fixed version, with screen magic), Krap Park (set 2, fixed version, without screen magic), Krap Park (set 3, older, with screen magic), Krap Park (set 4, older, without screen magic), Kyd Cadet (set 2, v1.2), Kyd Cadet II (set 2), Kyd Cadet III - The Eyeburx Plee (set 2), Laetitia, Little Dragon 2 (128k, AY Sounds), Little Dragon 2 (48k), Little Dragon 2 - Hikoki's Cut, El Loco, Loco Bingo (set 2, RetroBytes demo), Lost In My Spectrum (set 1, v2.0, 128k, English, turbo loader), Lost In My Spectrum (set 2, v2.0, 128k, English), Lost In My Spectrum (set 3, v2.0, 128k, German, turbo loader), Lost In My Spectrum (set 4, v2.0, 128k, German), Lost In My Spectrum (set 5, v2.0, 128k, Spanish, turbo loader), Lost In My Spectrum (set 6, v2.0, 128k, Spanish), Lost In My Spectrum (set 7, v2.0, 128k, French, turbo loader), Lost In My Spectrum (set 8, v2.0, 128k, French), Lost In My Spectrum (set 9, v2.0, 128k, Italian, turbo loader), Lost In My Spectrum (set 10, v2.0, 128k, Italian), Lost In My Spectrum (set 11, v2.0, 128k, Portuguese, turbo loader), Lost In My Spectrum (set 12, v2.0, 128k, Portuguese), Lost In My Spectrum (set 13, v2.0, 48k, English), Lost In My Spectrum (set 14, v2.0, 48k, German), Lost In My Spectrum (set 15, v2.0, 48k, Spanish), Lost In My Spectrum (set 16, v2.0, 48k, French), Lost In My Spectrum (set 17, v2.0, 48k, Italian), Lost In My Spectrum (set 18, v2.0, 48k, Portuguese), Micro Inc, Mighty Final Fight (v1.1), Mike, The Guitar (set 1), Mike, The Guitar (set 2, turbo loader), Mike, The Guitar (set 3), Mike, The Guitar - The Shooter, Moritz - The Dog That Caught The Car, Moritz Strikes Back, Moritz To The Moon, Mr Do!, MultiDude (set 1, AY sounds), MultiDude(set 2, beeper sounds), Mysterious Dimensions, Mystery (set 1, 128k version), Mystery (set 2, 48k version), Ninja Gaiden Shadow Warriors, Nirvana Engine, Old Tower (set 1, 128k), Old Tower (set 2, 48k), The Order Of Mazes, Ossuary, Page And The Curse Of The Pharaoh, Page's Castle Quest (set 2), Pariboro, Pentacorn Quest (set 1, English), Pentacorn Quest (set 2, Spanish), Percy Penguin (set 1, Vs3), Percy Penguin (set 2, demo, b68), Pets vs Aliens Prologue (set 1), Pets vs Aliens Prologue (set 2), Pink Pills: Manic Moritz and the Meds, Pip The Pipistrelle, Pooper Scooper, Pretty Gambler, PTM, Push 'n' Chase, Pyromania II: Chopper Rescue, Pyromania: Trial by fire, Quahappy (set 1), Quahappy (set 2, turbo loader), Rabid Mower, Raw Battle, Red Planet (English), Red Planet (Spanish), Rediscovered Realms (set 1), Rediscovered Realms (set 2), Redshift (set 1, turbo load), Redshift (set 2), Redshift (set 3), Rescue Lander, ROVR - Remote Operated Vehicle Recovery (set 1), ROVR - Remote Operated Vehicle Recovery (set 2), SIP - Special Intergalactic Painter (set 2), Sixteen Skirmish, Space Disposal (set 2), Speccy Bros - Nick & Tom, Speed Ball, Stormfinch, Super Moritz, Tales Of Grupp, Tea-Leaf Ted (set 1, man version), Tea-Leaf Ted (set 2, bear version), Terrorlandia, Terry The Turtle Vektor, The Time Of The End (set 2, side 1 only), Toofy In Fan Land (set 2), Toofys Winter Nuts (set 2, v1.2), Xelda 1: Quest for the Golden Apple (set 1, English, ver 1.03), Xelda 1: Quest for the Golden Apple (set 2, English, ver 1.03a), Xelda 1: Quest for the Golden Apple (set 3, Russian, ver 1.03a), Xelda 1: Quest for the Golden Apple (set 4, Russian, ver 1.03a), Xelda 1: Quest for the Golden Apple (set 5, Spanish, ver 1.03a), ZX Destroyer, Zukinox (set 1, final cassette version), Zukinox (set 2) [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
- st_flop:
- Highway Encounter (unreleased) [ICEknight]
- Toi Acid Game (unreleased) [José Luis Correa, ICEknight]
- vsmile_cart: Alfabet Pretpark (NL), Disney's Aladdin - De wonderwereld van Aladdin (Netherlands), Flitzers Schlaue Städtetour (Germany), Scooby-Doo! - Griezelen in het Pretpark (Netherlands), V.Smile Mein erster Mausklick (Germany), Walt Disney's Assepoester - De wonderwereld van Assepoester (Netherlands) [TeamEurope]
New NOT_WORKING software list additions
- ibm5150: Bobo, Captain Blood, Olivetti Prodest PC1 Games Collection 1, Olivetti Prodest PC1 Games Collection 6, Olivetti Prodest PC1 HDU Install, Olivetti Prodest PC1 Mouse Driver [Justin Kerk]
- ibm5170: blueflops-1.0.0, blueflops-1.1.0, blueflops-1.1.1, blueflops-1.1.2, blueflops-2.0.0, blueflops-2.0.1-pre1, blueflops-2.0.8 [Justin Kerk]
- spectrum_betadisc_flop: Bobby Carrot [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
- spectrum_cass: Booty - The Remake (set 2, v1.2), Mister Kung-Fu (set 1, v1.3), Mister Kung-Fu (set 2, v1.3), Mister Kung-Fu (set 3, v1.3, Plus 2a / Plus 3), Mister Kung-Fu (set 4, Plus 2a / Plus 3) [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
- spectrum_microdrive: Outlet (Issue 001 through 038) [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
- spectrum_wafadrive: Spectral Writer [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
- vsmile_cart: Disney's Winnie de Poeh - De wonderwereld van Poeh (Netherlands), Disney/Pixar Ratatouille - Remy's Nieuwe Recepten (Netherlands), Nick Jr. Dora the Explorer - Dora's Fix-it Adventure (USA), Scooby-Doo! - A Night Of Fright Is No Delight (Smartbook) (USA) [TeamEurope]
- vsmilem_cart: Disney Princess - The Princess and the Frog - Tiana's Big Dream (UK), Disney/Pixar Wall-E (Germany), DreamWorks Monsters vs. Aliens (Germany), Mijn Puppy! (Netherlands), Nick Jr Dora - Dora's Reparatie Avontuur (Netherlands), Nickelodeon Wonder Pets! - Save the Animals! (UK), Sport Games (Netherlands) [TeamEurope]
Source Changes
- wd_fdc.cpp: Allow SSO signal to be routed by driver for cases where it isn’t used to select side. [68bit]
- bus/ss50: Added support for additional SS-30 cards. [68bit]
- MP-T timecounter, MP-S2 dual serial interface, SS-30 DC5 floppy disk interface, PIA IDE hard disk interface.
- swtpc09.cpp updates: [68bit]
- Added support for UniFLEX floppy disk image files.
- Added SS-30 bus, and removed peripherals on SS-30 cards from driver.
- Fixed banked memory implementation.
- Added configuration options for CPU clock speed variations, and SWTBUG patches needed for floppy support.
- Added DC5 floppy controller as default slot option.
- formats/flex_dsk.cpp: Re-wrote using wd177x_format as a base class. [68bit]
- Now supports single- and double-density disks, dynamically identifies boot sector IDs, and writing image files.
- Made debugger memory views show correct data when chunks are too small for the space’s address shift. [AJR]
- unidasm updates: [AJR]
- Added r65c02, score7, unsp12 and unsp20 support.
- Fixed address shift for scudsp and hd61700.
- upd7810: Fixed breakpoints, and added notes. [AJR]
- trocana: Added preliminary MSM6650 device and some test inputs. [AJR]
- Reverted change making SGI CD-ROM identify as a hard disk, as it causes indy_4610 to fail its SCSI test. [AJR]
- m65c02, r65c02: Corrected memory access patterns for read-modify-write instructions. [AJR]
- cosmac updates: [AJR, hap]
- Added preliminary CDP1804/CDP1805/CDP1806 emulation.
- Added disassembler support for CDP1805 with extended instruction set.
- Changed register names to use conventional decimal numbering.
- Attach following byte to disassembly of OUT instruction when P = X.
- mc68hc11: Add internal latches and direction registers for ports. [AJR]
- Split up internal peripheral register handler functions and made separate I/O maps for each model.
- Removed now-unnecessary read-back handlers from skeetsht.cpp and taitojc.cpp.
- Added device emulation for DS17x85 series of MC146818-compatible real-time clocks with additional features. [AJR]
- pasopia.cpp: Corrected clocks and metadata. [AJR]
- mbs2euro: Fixed graphics corruption and possible crashes when attempting to draw outside screen bounds. [AJR]
- legionna.cpp: Fixed sprite priorities for Seibu Cup Soccer and SD Gundam Sangokushi Rainbow. [Angelo Salese]
- seibucop.cpp fixes for SD Gundam Sangokushi Rainbow: [Angelo Salese]
- Identified sprite priority bit for command $c480 (fixes third level mid-boss being submerged while touching ground layers).
- Disable sprite DMA destination increment if X positions are outside expected ranges (fixes sprite clipping).
- riscpc.cpp: Fixed a bug with force IRQ – rpc700 now reaches supervisor prompt. [Angelo Salese]
- galaxold.cpp: Fixed stage 3 invisible bullets in Strategy X. [Angelo Salese]
- pce.cpp: Added support for Tennokoe Bank extended Backup RAM. [Angelo Salese]
- pc9801.cpp: Added proper support for Memory Switch (MEMSW) device. [Angelo Salese]
- h6280.cpp: Don’t overwrite current timer value when writing to timer preload register. [Angelo Salese]
- VRender0 device refactoring: [Angelo Salese]
- Improved encapsulation of video and other conceptually independent on-board peripherals.
- Moved drivers for different VRender0-based machines out of crystal.cpp to their own source files.
- Untangled reads/writes to draw/display memory bank switches from screen_update – can run un-throttled now.
- Added CRT controller raw screen parameters.
- Implemented DMA hold feature and IRQ on mask writes, used by P's Attack.
- Improved Cross Puzzle Flash loading (currently fails POST with a SPU error).
- nexus3d.cpp: Added some preliminary work – will do some VRender3D pipeline fill with a debug trick. [Angelo Salese]
- axc51-core: Added disassembler support for AX208 internal ROM symbols. [anonymous]
- pcipc: Added a slightly more usable PCI S3 Virge/DX video card. [Barry Rodewald]
- s3virge: added PCI interface and linear framebuffer support. [Barry Rodewald]
- amstrad: Added Ram Electronics Music Machine MIDI and sampler expansion device. [Barry Rodewald]
- Fixed building using system rapidjson. [Belegdol]
- Migrated travis-ci configuration to Ubuntu Bionic. [Belegdol]
- Worked around [[nodiscard]] warning for std::basic_string::c_str(). [Billy Robert O’Neal III]
- nmk16.cpp: Reduced redundant code and updated notes. [cam900]
- 315_5313.cpp updates: [cam900]
- Derive refresh rate and timer from input clock.
- Simplified DMA behaviour and updated megacd.cpp and mega32x.cpp as appropriate.
- Suppressed read side effects for debugger, cleaned up code, and expanded notes.
- megadriv.cpp, segac2.cpp, calcune.cpp: Corrected screen refresh rate and added notes. [cam900]
- megadriv.cpp: Added support for Z80 VDP access, and corrected VDP sound balance. [cam900]
- seibu_crtc.cpp: Updated notes. [cam900]
- formats/m20_dsk.cpp: Added support for writing image files, and added format to floptool. [Christian Groessler]
- Fixed cleansrc target for hosts using sh-like shells. [Christian Groessler]
- bus/spectrum: Added a post opcode fetch hook to the expansion bus, needed by ZX Interface 1. [David Haywood]
- vii.cpp: Added EEPROM support to dreamlif. [David Haywood]
- policetr.cpp: Let RAMDAC device handle palette writes – trampolines in driver are no longer needed. [David Haywood]
- spectrum_cass.xml: Corrected and cleaned up metadata. [David Haywood]
- bionicc: Cleaned up driver: [Dirk Best]
- Cleaned up notes and add to-do list.
- Changed non-maskable interrupts to use pulse_input_line.
- Documented coin lockout and attribute RAM layout.
- Corrected layer to use 3-bit color.
- Added driver for Estron Juku E501. [Dirk Best]
- Implemented timers, keyboard, and 5.25" floppy drives.
- Added single- and double-sided CP/M floppy formats.
- ml20: Add keypad input, placeholder speaker and DIP switches, and a simple internal layout. [Dirk Best]
- Also added additional logging and started documenting CPU ports.
- dec0.cpp Dumped birdtry microcontroller and replaced simulation. [Dirk Best, TeamEurope, Ivan Vangelista]
- thedeep.cpp: Hooked up thedeep microcontroller and removed simulation. [Dirk Best]
- limenko.cpp: Hooked up audio CPU for spotty. [Dirk Best]
- Added skeleton driver for SNES 4 Slot arcade switcher, and moved related mk3snes to new driver. [Dirk Best]
- dec8.cpp: Dumped and hooked up microcontroller for Last Mission. [Dirk Best, TeamEurope, Brian Troha, The Dumping Union]
- Also fixed coinage settings.
- Japanese version is currently using US microcontroller program with ID byte patched.
- luaengine.cpp: Exposed sound output buffer and sample rate to Lua scripts. [feos]
- Also corrected some documentation.
- imgtool: Added Thomson BASIC tokenizer, implemented Thomson BASIC, and fixed passing --filter= to get verb. [hadess]
- Thanks to Adrien Destugues for information about the format in bastok.cpp.
- popeye.cpp: Use real PROM dumps for Popeye Bootleg protection [Joe Magiera, recreativas.org, smf]
- imagedev/harddriv.cpp: Added support for HDI image file format. [Justin Kerk]
- naomi.cpp, machine/awboard.cpp: Simplified Atomiswave key scheduling, and eliminated 20-bit key files. [MetalliC]
- ti99: Changed busmouse to push updates when inputs change, and routed extra mouse button to a separate input line. [Michael Zapf]
- Enabled default move constructoassignment operator in core_options, and changed plugin_options code to use them. [Nathan Woods]
- Refactored info XML creation code to improve performance. [Nathan Woods]
- Allowed machine info fragments to be generated in parallel.
- Changed formatting code to use I/O streams, and reduced redundant code.
- Sort filtered devices lexically by short name.
- Added -attach_window command-line option on Windows to use an existing window as the first emulation window. [Nathan Woods]
- Lua engine updates: [Nathan Woods]
- Added a function to instruct MAME to capture input when any input window sharing a thread with an emulation window has focus.
- Added a mechanism for Lua plugins to configure mandatory image devices.
- Exposed input device classes, devices and device items.
- Changed seq_poll_start to take the input item class as a string.
- Added a hook before settings are loaded, allowing default input port values to be changed.
- Exposed additional ioport_field properties, and exposed input sequence cleaning functionality.
- Exposed ioport_manager::type_group() and ioport_field::keyboard_codes().
- Properly named the CoCo joysticks “Right Joystick” and “Left Joystick”. [Nathan Woods]
- einstein.cpp: Replaced einst256 bad MOS ROM with a good dump, and implemented the rest of the machine. [Nigel Barnes, jltursan]
- machine/tube.cpp: Fixed 256-byte transfer mode. [Nigel Barnes]
- nsc810: Implemented port bit set/clear. [Nigel Barnes]
- hunter16.cpp: Added hunter1680 video RAM and rendering. [Nigel Barnes]
- hunter2.cpp: Added appropriate RAM size options, and minor keyboard corrections. [Nigel Barnes]
- hd61830: Make number-of-characters command to round up to an even number. [Nigel Barnes]
- mindset.cpp updates: [O. Galibert]
- Added 400-high modes, corrected LEDs, added blitter fast mode, and added sound.
- Fixed transparent blit.
- Added modules, and implemented stereo sound module.
- mindset.cpp: Fixed the CPU speed, and implemented RS-232 module. [O. Galibert, Al Kossow]
- RS-232 module is missing interrupt support for now.
- atronic.cpp: Identified CPU type and fixed ROM loading. [Priit Laes]
- apple2.cpp: Added Sirius JoyPort support on compatible models, and 4Play Joystick Card support. [R. Belmont]
- imagedev/harddriv.cpp: Added support for 2MG image file format and raw disk image files. [R. Belmont]
- Added a still-frame capture image device to simulate digitizers, cameras, etc. using PNG files as input. [R. Belmont]
- apple2: Added support for the original gameport ComputerEyes. [R. Belmont, Golden Child]
- apple2gs: Made slow-side sync less aggressive (fixes SHOWALL 3200). [R. Belmont]
- Added gdbstub debugger module, allowing an external debugger to connect using GDB Remote Serial Protocol. [Ramiro Polla]
- Currently supports i386, arm7, ppc, z80 and m6502.
- Fixed build on Solaris 2.11 (non-Oracle). [Rick V]
- midvunit.cpp: Added stubs for linking support. [Risugami]
- subsino.cpp updates: [Roberto Fresca, TeamEurope]
- Added Victor 5 and Victor 21 speech emulation.
- Added missing sample ROM dumps.
- Confirmed the bipolar PROM dump for Victor 5.
- pokerout.cpp: Added ASCII PCB layout, and expanded notes. [Roberto Fresca]
- dpb_brushproc: Hooked up 20L10 PAL and the remainder of logic (not untested). [Ryan Holtz]
- SGI Newport graphics updates: [Ryan Holtz]
- Re-implemented logging code for external viewer.
- Fixed 8 BPP overlay bit combination.
- Fixed broken blending.
- Added bit lane expansion, needed for proper double-buffered accesses.
- Simplified default color accesses.
- dsp56k: Renamed relevant classes, files and namespaces to indicate that it emulates the DSP56156 (not the DSP5600x). [Ryan Holtz]
- sec: Converted Barcrest/Bell Fruit Serial Electronic Counter (SEC) to a proper MAME device. [Ryan Holtz]
- seta.cpp: Added configuration option to use joystick/buttons in atehate for navigating the hidden test menu. [RyogaMasaki]
- Enabled pre-compiled header with Visual Studio compiler for emu, frontend, precompile, dasm and optional libraries. [Samuele Zannoli]
- agat: Added support for Nippel Clock slot card. [shattered]
- Show decrypted KONAMI1 opcodes in the debugger. [smf]
- wd33c9x: Clarified hardware reset behavior, and made all resets trigger a SCSI_STATUS_RESET interrupt. [tyfighter]
- mu100: Dumped v1.03 BIOS. [Alexander Troosh]
- mu80: Added wave ROMs. [Alexander Troosh]
- mephisto_modular.cpp: Added newer Portorose 32 Bit program ROM as a BIOS option. [Berger]
- tumbleb.cpp: Added PCB layout for Magic Purple. [Brian Troha]
- dec0.cpp: Labeled Birdie Try as revision 2 in case someone ever finds an earlier version. [Brian Troha]
- machine/awboard.cpp: Added notes on Atomiswave checksum and keys. [brizzo, MetalliC]
- dacholer.cpp: Dumped color PROM for Dacholer. [caius, The Dumping Union]
- segasp.cpp: Dumped security PIC microcontroller for Tetris Giant. [CoolFox]
- konamigv.cpp: Re-dumped Simpsons Bowling CD and corrected label. [emmanu888]
- mystwarr.cpp: Corrected mis-typed Konami number for PAL in comment. [f205v]
- dec0.cpp: Dumped PROMs for the dec0 mainboard. [Guru]
- sbrkout.cpp: Verified main CPU clock frequency. [Guru]
- subsino.cpp: Marked G.E.A. hack as a clone of Victor 5. [MASH]
- thedeep.cpp: Corrected audio CPU for The Deep based on PCB photograph. [MASH]
- dogfgt.cpp: Corrected sound chip types based on PCB photograph. [MASH]
- m72.cpp: Re-redumped GAL for lohtb. [parramon]
- model1.cpp: Re-dumped Star Wars Arcade (Japan) mpr-16477.27 and fixed ROM locations. [Phil Bennett]
- segaybd.cpp: Fixed Power Drift PCM EPROM locations. [Phil Bennett]
- hunter16.cpp: Added later hunter16 ROM v3.04 as a BIOS option. [Phill Harvey-Smith]
- at.cpp: Added seven additional BIOS dumps to at. [rfka01]
- genpc.cpp: Added ECD Professional Microcomputer BIOS to PC. [rfka01]
- at.cpp, genpc.cpp: Updated BIOS date, version and chipset comments. [rfka01]
- pc9801.cpp: Re-dumped PC9821AS ROMs. [sampson]
- dec0.cpp: Verified that Bad Dudes microcontroller dump is correct, and decapped and dumped Heavy Barrel (World) microcontroller. [TeamEurope, Brian Troha, The Dumping Union]
- chinagat.cpp: Updated and corrected PCB information and notes. [yukaritamura]
submitted by cuavas to cade [link] [comments]
big fish casino hack tool direct download video
GamesGoFree.com - On our website you will find a splendid collection of top-class free games. Choose any free game you like from our rich collection, download games and play as long as you want. Bookmark our website and come back for downloading and playing free games as often as you wish. Mar 16, 2014 - The site MasteredGamesCheats.Com is a new and updated site related to games cheats. We offer revolutionary technology to make awesome games cheats and hacks. See more ideas about game cheats, cheating, hacks. Big Fish Casino Hack No Survey Download New Gambling should you follow lots of people on instagram Anime . Instagram hack tool no survey Hack instagram account Download this sniper 3d battleground free game, grab sniper gun and be ready to shoot down all enemies. Now play this sniper 3d elite game with action packed missions 2021. Sniper 3d free shooting game 2021 is perfect sniper game for you, if you really love to play sniper 3d honor free games 2021. Download and play free Farm Games & Farming Games. If you love planting and harvesting virtual crops, you'll love our collection of Farm Games! titanfall hack titanfall hackers titanfall ... This script has no discussions. start the discussion. Other Scripts by Author. League Of Angels Hacks Tool With Gold Diamond and VIP Cheats [NEW RELEASEPROOF]GoodGame Poker [Cheats] And [Hacks][FREE DOWNLOADDIRECT LINK] Big Fish Casino Cheats And Hacks Big Fish Casino Cheats And Hacks ... Downloads. Download - Channel von CHIP Online: Die beste Software, die coolsten Open-Source-Tools, die spannendsten Demo-Programme und die genialste Software kostenlos downloaden. HACK Ardamax Keylogger V 2.8 + KeyGen · HACK Ardamax. ... HACK AudioTool Media Magic Burning Toolbox V6.2.1-TeamGBZ · HACK Aurora 3D ..... HACK Comfy Partition Recovery 2.7 + Serial - Crackingpatching · HACK COMODO .... If you still think that your website is infected with malware or hacked, please subscribe to a plan, we will scan ... Lazada's constantly evolving technology, logistics and payments infrastructure connects this vast and diverse region, and offers Southeast Asia a shopping experience that is safe, seamless and enjoyable. 1.Direct Download Here: ... GoodGame Big Farm Hack v4.0 l Free download 2013 l Only tested hacks. dm_517e3f637d8c3. 0:37. Farm Country Hack Exp-- unlimited Coins And Gift Generator. ... Big Fish Casino Cheats Hack Tool Gold + Chips Generator Working [2014] March. George Louis.
big fish casino hack tool direct download top
[index]
[1812] [4532] [8554] [8659] [821] [9276] [8871] [9622] [353] [4247]
big fish casino hack tool direct download
Copyright © 2024 hot.penewcell.site